For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. The host points out that Xbox has shuttered or divested from studios who were making their own creative visions, like Double Fine and Compulsion Games Layden notes, "I do feel that artistic vision still requires guidance." He refers to titles with "strictly artistic vision with no guard rails," saying he won't name specific games, but "you know the ones I'm talking about, which just kind of came out to the market and you go, 'what were they thinking when they built that thing?'" He reiterates, "You still need to have guardians in the room." Sign up to the GamesRadar+ Newsletter Weekly digests, tales from the communities you love, and more Unfortunately though, it doesn't feel likely that many places – outside of the likes of Capcom and Nintendo – are too keen on even trying with those guided projects, either.
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