Nvidia announces ray-traced Nanite, native anti-cheat, and DLSS 4.5 at Gamescom 2026 RTX Mega Geometry tech debuting in Gears of War: E-Day is set to become part of Microsoft's DirectX Raytracing 2.0 standard Nvidia used Gamescom to detail a wave of developer-facing updates across DLSS, RTX, and its GeForce Now cloud platform. DLSS 4.5 Ray Reconstruction is now available via the Nvidia app for all GeForce RTX GPUs, built on a second-generation transformer model Nvidia says improves image quality in ray- and path-traced games by unifying "denoising and Super Resolution into a single model." It also supports 30 titles at launch, including Cyberpunk 2077, Alan Wake 2, and Call of Duty: Black Ops 7. Electronic Arts, Embark Studios, and Ubisoft are bringing titles including EA Sports F1 25, Apex Legends, and Arc Raiders, joining Krafton, NetEase, Riot Games, and Xbox, which signed on at Computex in May. Remedy's Control Resonant "launches with the complete DLSS 4.5 suite, including Ray Reconstruction and Dynamic Multi Frame Generation, plus path-traced effects building on the ray-traced tech from the original Control," while IO Interactive's 007 First Light adds path tracing and Ray Reconstruction on September 15.
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