How indie studios can survive industry volatility | Opinion The head of Nova Assembly offers a six-part manifesto for indie survival, from abandoning the single-project model to avoiding reliance on publishers Denis Fedorov founded Unfrozen, the studio behind Iratus: Lord of the Dead and Heroes of Might & Magic: Olden Era. He also leads Nova Assembly, a holding company co-owned and run by five studios that share development and marketing expertise, while retaining their creative freedom. GDC's 2026 State of the Game Industry survey found that 28% of respondents had been laid off in the previous two years (rising to 33% among US respondents). Alinea Analytics estimated that indie games accounted for around $4.5 billion of Steam's revenue in 2025, more than a quarter of the platform's revenue.
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GamesIndustry.biz