An oral history of the Tomb Raider game no one wanted to make Tomb Raider Chronicles, the fifth game for the original PlayStation, was greenlit for the sake of Eidos's bottom line, much to the annoyance of the design team The 30th anniversary of Tomb Raider is this month, and a new book delves into its late-1990s heyday. The Making of Tomb Raider: 1997-2000 by Daryl Baxter covers a difficult development period for the series. The below edited extract from the book centres on the development of Tomb Raider Chronicles, which was released on the original PlayStation in 2000. The team had thought they would be working on a PS2 Tomb Raider title after the release of 1999's Tomb Raider: The Last Revelation, but the higher-ups at Core Design and Eidos had other plans – and the idea of creating a fifth game so close to the launch of the PlayStation 2 didn't sound appealing to many involved.
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GamesIndustry.biz