Dungeons & Dragons: World of Warcraft is less than a month away, and it already looks like it's going to be a massive expansion to the tabletop game. But there are still a lot of questions about whether this new expansion is going to lean more towards the combat-oriented approach of the MMO or just be a traditional D&D game on Azeroth. At New York Comic Con, I got a chance to sit down with Wizards of the Coast principal game designer James Wyatt to talk about the first Universes Beyond expansion for D&D. From how he was talking about the expansion, it really does sound more like a D&D game taking place on Azeroth than trying to shove WoW's complicated mechanics and combat focus on the TTRPG.
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IGN