"I was forced to ship the game" - Glen Schofield blames Krafton management for The Callisto Protocol's problems "A lot of them were caused by Korean management." Glen Schofield, the game-maker best known for co-creating Dead Space, has blamed Korean company Krafton - the owner of PUBG - for the shortcomings of his horror game successor The Callisto Protocol, which it published. In an interview with GamesIndustry.biz, Schofield expressed frustrated bewilderment at Krafton's handling of his Striking Distance company, which it had invested in, during the Covid pandemic. Krafton allegedly promised Striking Distance three extra months of development time and then rescinded it. Krafton also allegedly mandated a release of The Callisto Protocol on PlayStation 4 alongside PS5, which would cost "another $20 million", Schofield said, and require sending out 200 dev kits to developers during a global chip shortage.
Источник
Eurogamer