Last year's The Elder Scrolls 4: Oblivion Remastered did a lot more than slap a fresh coat of paint on the 2006 RPG, with environments (but not necessarily character models) that look straight out of a 2026 AAA release, but as anyone who's played the original game knows, it's still very much Oblivion, lovable jank and all. While there was a lot of deliberation about what and what not to modernize during development, Todd Howard and co. drew a hard line between remaster and full-blown remake, opting to market the game as a polished-up version of the original rather than something all new. That's because, in the words of associate art director Dan Lee, it shares the same "bones" as the original Oblivion.
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GamesRadar