Age of Empires studio World's Edge reportedly lose nearly half their staff and a new game project in mass Xbox layoffs "Remember you matter," says AoE veteran Earnest Yuen Further details have emerged of the impact that Microsoft’s Xbox consolidation and job cuts programme is having on affected workers. World’s Edge, the studio that effectively manages strategy megaseries Age of Empires, has allegedly been hit hard, with an unnamed but verified creative director posting on industry forum ResetEra that "just under half" of all staff had been let go in the process of moving from Xbox’s direct control to Activision’s. Over on LinkedIn, World’s Edge studio creative director Adam Isgreen – I haven’t confirmed if this is the owner of that ResetEra account – wrote that he, among “many” colleagues, were among the 268 staff in Xbox’s latest round of redundancies. World’s Edge, now-formerly part of Xbox Game Studios, have mainly performed more of a stewardship role for Age of Empires (and its spinoff Age of Mythology: Retold) than that of primary developers; Age of Empires II: Definitive Edition and Age of Empires IV were major collaborations with dev houses Forgotten Empires and Relic Entertainment respectively, with Forgotten Empires also co-developing Age of Mythology: Retold.
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Rock Paper Shotgun