Saber CCO says the studio isn't changing up its comms strategy after recent controversies: 'There's always some dust up' "The games will speak for themselves." In a recent interview with PC Gamer's Joshua Wolens at this year's Gamescom, Saber Interactive CCO Tim Willits admitted the studio's leadership had a reputation for saying precisely what it means—"sometimes we 'say what we mean' too much," he laughed. "People got mad at Saber because we put World War Z on Epic, and people were like, 'oh, Saber's destroying the industry.' Now 30 million people have played World War Z. And the games will speak for themselves, even in our experiment with Rideshare [Stimulator]." If you haven't been keeping up with the latest drama Saber Interactive has courted, here's the skinny: former Saber Interactive writer Stella Sacco claimed she was fired and replaced with AI during the development of Rideshare Stimulator. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together 2026 games: Upcoming games Best PC games: All-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Justin first became enamored with PC gaming when World of Warcraft and Neverwinter Nights 2 rewired his brain as a wide-eyed kid.
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PC Gamer