Splatoon Raiders developers reveal it originally was "like a base defence game" before evolving into a faster spin-off "with a strong sense of action" Rethinkling the approach. Splatoon Raiders will attempt to make a splash tomorrow, 23rd July, and Nintendo is celebrating its launch on Switch 2 with a surprisingly in-depth chat with four key Nintendo EPD developers. 22: Splatoon Raiders - Part 1' is a thoroughly good read, but some bits stand out. After a decently sized intro with comments on what Splatoon Raiders actually is and what players can expect from its looter shooter-inspired formula, producer Seita Inoue, director Yoshihiko Ito, art director Koji Sonoyama, and sound director Shu Tamura elaborated on its key innovations and how they first envisioned it.
Источник
Eurogamer