I'd like to imagine the folks at Dazed Games, the indie studio behind viral friendslop sensation How to Fish, are kicking back with a cooler full of brewskies, angling for salmon in a crystal clear alpine lake in Sweden where they're based. In reality, they're probably hard at work keeping servers stable trying to manage the absolutely staggering amount of players logging on every day to instead catch virtual fish with their friends. How to Fish is huge, it's everywhere, and seemingly everyone is playing it right now. According to SteamDB, which provides numbers tracking the amount of people playing a given game on Valve's platform, How to Fish managed a ridiculous new player peak of 373,971 just five days after its launch.
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GamesRadar