Almost 20 years later, Arkane's founder says he understands why Valve cancelled the Ravenholm game that never was: 'It all came down to the economics' "We grew up and got a little bit more mature about it." One of the quiet tragedies of Valve's game library is a standalone Ravenholm game that never came to fruition—it was being worked on by Arkane Studios in the late 2000s, and it would've probably been pretty damn good if Valve had the moolah to make it. Over a decade later, an entire hour of footage would drop online, with reports stating that around 10 levels had been fleshed out prior. Now, almost 20 years later, Arkane's founder Raphaël Colantonio has managed to find his zen with the heartbreak, speaking with Press Box PR in an interview earlier this month (thanks, GamesRadar+). 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.
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PC Gamer