Nintendo has confirmed that it intentionally included loading screens in The Legend of Zelda: Ocarina of Time remake to "preserve the essence of the original game," and the internet isn't in love with the idea. Confirmation that loading screens would cut into the remake's playtime arrived during a gameplay demonstration shown as part of today's The Legend of Zelda 40th Anniversary Direct. It's an extremely brief moment that saw series producer Eiji Aonuma confirm that the Ocarina of Time remake will channel the power of the Nintendo 64 when it launches for Nintendo Switch 2 this November. That and also the loading screens are two seconds, so who gives a s**t." — Kish 🇭🇹 (@kishswim) September 8, 2026 “The loading screen is intentional to keep the nostalgia of the original game” Legend of Zelda direct making me laugh pic.twitter.com/9yKxMKNZav The Legend of Zelda: Ocarina of Time remake launches for Switch 2 November 5, 2026.
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IGN