Hideo Kojima doesn't know if Physint will be released on PS5, and he hasn't decided if it's going to use Sony's Decima game engine How OD. Metal Gear and Death Stranding creator Hideo Kojima has spoken about a number of topics concerning Sony's sudden shocking decision to back away from publishing his tactical espionage project, Physint. It was a decision made in June, and though Kojima was able to convince Xbox to pick up the Metal Gear successor and continue funding and publishing it, the transition raised a lot of questions. Anything that I can use, I want to use, and I'm looking forward to teaming up with Xbox, but I really haven't decided about the engine." It's worth noting that Kojima Productions' next project, the also Xbox-funded OD: Knock, is being developed on Unreal Engine 5, so there's a chance the studio may decide on Epic's popular engine to develop Physint.
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Eurogamer