Bit Reactor furloughed "many of its workers" in the weeks before Star Wars Zero Company's launch Sources claim 80% of the developer's staff were furloughed, and that a skeleton crew is left to address post-launch bugs Star Wars Zero Company developer Bit Reactor furloughed "many of its workers" prior to the game's release. A representative for Bit Reactor told Game File it was a "difficult decision" made "before it was clear how the launch would go." They also clarified that it was not influenced by publisher Electronic Arts or Star Wars license holder Disney. Sources told Game File that 80% of Bit Reactor's staff were furloughed, leaving a skeleton crew to address any post-launch bugs for Zero Company. He described the project as developed with "shocking austerity." Bit Reactor's representative said the studio "hoped to bring furloughed workers back, suggesting that a successful launch of the game could be impactful." However, Scott noted that staff he spoke with "were less confident that even if there were returns, that all who were furloughed would get their old jobs again." The furloughs were also referenced in a 2024 lawsuit filed by former chief operating officer Alison Kelly, which noted the studio also "terminated contractors." The filing centres on whether Kelly is a co-owner of Bit Reactor or if Foertsch is the sole owner, with Kelly alleging that Foertsch pushed her out of the company.
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GamesIndustry.biz