Minority - канадская студия разработки видеоигр, наиболее известная благодаря своей дебютной игре Papo & Yo. Студия была основана в Монреале, и акцент в их работе делается на создании эмоционально насыщенных и повествовательно-ориентированных игр. Papo & Yo, в частности, получила признание за свою уникальную историю, затрагивающую темы зависимости и семейных отношений через метафорическое повествование. Хотя студия выпустила и другие проекты, именно Papo & Yo остается их самым узнаваемым творением, демонстрирующим их стремление к созданию игр с глубоким смыслом.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. Speaking on the studio's founding, a Rebel Wolves spokesperson described by Inven as "a marketing representative" said: "We wanted to create an environment where we could focus entirely on the project itself without being driven by stock market pressure or tight deadlines." While Rebel Wolves does receive support from outside backers like minority stakeholder NetEase and The Blood of Dawnwalker publisher Bandai Namco, it's still an independent studio with full creative control over its games.
"It was a pretty harrowing three months" – Undead Labs head Philip Holt on what happened after Xbox cut the studio loose The CEO explains what the new employee-owned structure looks like, why State of Decay 3 has taken so long, and how the studio is embracing co-development Back in July, Xbox announced plans to divest five studios. Among them was State of Decay maker Undead Labs, which Microsoft had acquired back in 2018. But yeah, I think it's highly unlikely that we spend as much time on the next game as we did on State of Decay 3." Undead Labs currently has around 8,000 players testing out State of Decay 3, and is working on a post-launch roadmap. State of Decay 3 is being birthed into an uncertain world where $1,000+ consoles look set to be the new normal, and Holt is aware that many players will stick with older, less-powerful consoles and PCs, so the studio is ensuring that "our minimum spec is as broad as we can make it".