I am now certain The Blood of Dawnwalker's time limit should've just been a setting, after hearing about Rebel Wolves' attempts to thread the needle "We changed the main game, besides the prologue, because we were afraid that people [would] complain too much that it's too restricted." "Yes. We had at first a more restricted time where it was harder to beat the game, but after all of those voices, before release even, we knew that it can be a problem and we rebalanced it this way to give the buffer for the people to not fear this. "The prologue was the first small test-field for time. Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.
Источник
PC Gamer