Here is the full line-up for the GamesIndustry.biz HR Summit 2026 The event will take place at The Royal Institution in London on October 1, and will be followed by the Best Places to Work Awards The full line-up of this year's GamesIndustry.biz HR Summit has been announced, featuring keynotes from Sarah Venables, founder of the HR Confidence Club; Jonny Hopper, CEO of Glowmade Studio; and Harvey Elliott and Carmen Martino of Playstack. Main stage 08:30: Registration (Teas and Coffees) 09.00: Welcome to the HR Summit 09.15: The Future of People Leadership – Resilience, complexity, changing expectations | Sarah Venables (HR Confidence Club) 09.45: Becoming the Critical Friend – How HR earns influence and becomes a strategic business partner | Niki Head (Stellar Entertainment) 10.15: Unions, Employee Voice and the Future of Games Workplaces 11.00: Break Breakout Room 1 11.20: Managing Neurodiversity in the Workplace – Practical approaches to supporting performance, making adjustments, and helping managers lead neurodiverse teams 12.05: AI in Employment Relations – Practical guidance for handling AI-generated cases, evidence, and employee relations challenges Breakout Room 2 11.20: Preparing Your People Strategy for AI – Exploring the workforce, leadership, and capability challenges created by AI 12.05: Beyond Resilience: Supervision for HR Leaders – Creating space for reflection, better judgement and sustainable People leadership Main stage 12.45: Lunch 13.30: People as a Competitive Advantage – How workplace culture drives organisational success | Jonny Hopper (Glowmade Studio) 14.00: People Strategy in Practice – Turning culture into business impact | Harvey Elliott and Carmen Martino (Playstack) Breakout Room 1 14.30: Employee Expectations vs Business Reality: Balancing flexibility, transparency, and employee experience with commercial realities 15.15: The Skills Challenge: How do we build, retain and develop the capabilities games business will need next? 15.15: Culture Through Change: Maintaining trust, engagement and performance during periods of change Main stage 16.00: What Makes a Great Games Workplace in 2027? 16.30: Drinks & Networking 17.15: Best Places to Work Awards 18.15: Drinks & Networking 19.00: Ends
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GamesIndustry.biz