Rockstar considered having four protagonists in Grand Theft Auto 6, but the studio 'worried about diluting the amount of player time' with each character One of the most intriguing creative decisions Rockstar made with Grand Theft Auto 6 is reducing the number of playable characters from three to two. Since sequels typically operate on the rule of 'bigger is better', the logical progression would have been to add even more playable characters to the roster. Obviously, there's plenty more to Grand Theft Auto 6 than just its two protagonists, like its world that's three times the size of Red Dead Redemptions 2's, and the fact it has a more nuanced version of the honor system seen in Rockstar's most recent Wild West adventure. GTA 6 guide: Everything we know GTA 6 cars: The garage lineup GTA 6 characters: Your anti-hero cast GTA 6 map: Confirmed Vice City locales GTA 6 PC release: When's it going to happen?
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PC Gamer