Where there’s a Quill, there’s a way. When I first played Moss on PSVR in 2018, it was the game that truly sold me on virtual reality. Here was an adventure with the ambition and polish of a console release that used VR to draw the player into its world in a genuinely compelling way. At the time, it felt like developer Polyarc had finally cracked how to make a puzzle-adventure really work inside a headset.
Источник
Nintendo Life