The Blood of Dawnwalker getting a new difficulty option, combat changes and more in game's first "big" patch scheduled for early October Fangs! Speaking to Eurogamer, The Blood of Dawnwalker game director Konrad Tomaszkiewicz has discussed several game improvements coming in a "big patch" currently scheduled for early October - including a brand new difficulty option, combat targeting changes, and making it easier to escape from battles by running away. Tomaszkiewicz also told me in an interview that the studio is exploring a New Game Plus mode - "Yes, we are," he said smiling but not saying anything more - and potentially adding new enemies to improve variety. It's not a shooter - it's not a game where it's so important" And he added: "But yes, when you see that the game works well - over 60 FPS - but people still complain that it's not 120, but 90 or 70..." He exhaled here in an exasperated kind of way.
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Eurogamer