TARO - компания-разработчик компьютерных игр, известная прежде всего благодаря своей популярной игре Keplerth. Keplerth представляет собой 2D-песочницу с элементами RPG, выживания и крафта, где игроки исследуют процедурно генерируемый мир, сражаются с монстрами, строят базы и развивают своих персонажей. Компания фокусируется на создании сложных и увлекательных игр, предлагающих игрокам широкие возможности для творчества и взаимодействия с миром. К сожалению, информации об истории компании и ее местонахождении крайне мало.
Игры этой компании не найдены.
Nier creator Yoko Taro says he's achieved his career dreams, but he continues working because it's 'good for preventing dementia' "With Drakengard, the first game I was given the opportunity to direct, I was actually able to do almost everything the way I wanted." They say that art is never finished, only abandoned—but that doesn't seem to be the case for Yoko Taro, creator of Nier and Drakengard, who you might recognize by the round, smiley Emil mask he wears. According to a report from Denfaminicogamer (via IGN), Taro said at the Tokyo French Institute last month that he's already more or less realized his vision and has considered retiring. "With Drakengard, the first game I was given the opportunity to direct, I was actually able to do almost everything the way I wanted," Taro said. "That's not jealousy, it's the feeling of, 'This gap has already been filled, so I need to fill a different one.' I think the reason that my games are crude games full of terrible things is because the pioneers have already seized all the beautiful aspects." 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
На фестивале игровой культуры The Tenth Mosaic японский гейм-дизайнер Йоко Таро (Yoko Taro) рассказал, что больше не хочет заниматься играми и предпочел бы завершить карьеру, но его останавливает вопрос здоровья. Йоко Таро во время пресс-конференции Square Enix на E3 2015. Фото: Кристиан Петерсен (Christian Petersen) По словам Таро, он полностью реализовался еще в 2003 году, когда вышла первая часть Drakengard. Это была его дебютная игра как режиссера, и в ней он воплотил почти все задуманное.
By now, Yoko Taro's become one of the more prolific game developers around, and not just because of the distinctive moon mask he always wears during public appearances. Nier: Automata is a genuine worldwide sensation, a spin-off from his Drakengard series, and during a recent conversation he mentioned he's really done all he set out to do in the medium. The RPG creator sat down to speak with fellow dev Keisuke Okabe, who directed EnderLilies, for the opening ceremony of The Tenth Mosaic in late September. During their conversation, covered by 4Gamer and translated by Automaton, Yoko Taro got into his current slate of projects.
Nier: Automata director Yoko Taro has a reputation for being weird and esoteric – not that the giant, moon-faced Emil mask he always wears in public has anything to do with it. The idiosyncratic dev's games have a reputation for dark, twisted narratives that care more for their philosophical underpinnings than offering happy conclusions for their characters. With the first Nier, released in 2010, the game featured two different protagonists, with a gruff older character on Xbox 360 and a boyish lead on PS3. That approach "didn't end in great sales," Yoko told The Guardian in 2018, "so we stopped overthinking it." Things changed for the launch of the RPG's follow-up in 2017.
Stellar Blade and Shift Up boss Hyung-tae Kim says he'd love to collaborate with Bayonetta developer PlatinumGames again after working together on Bayonetta-themed skins for Stellar Blade's upcoming Nintendo Switch 2 release. Kim joined PlatinumGames CEO Atsushi Inaba in a wide-ranging interview with Famitsu. Inaba, who became company president and CEO in 2022, calls Stellar Blade (per machine translation) a "model for game development," praising the variety of enjoyable features and elements beyond its core action. Earlier this month, Shift Up explained that Stellar Blade is "100% on cartridge" on Switch 2 because the team understands "the importance of physical media." Following Stellar Blade: Blood Rain AI controversy, Shift Up lead says they're taking concerns "seriously" but the tech still has "a lot of influence and impact on game development."
creator Masahiro Sakurai announced that his Game Designers Award will be discontinued due to his inability to find a successor. Since 2010, Sakurai has presented the award at the Japan Game Awards, and at 2026's event – where Pokemon Pokopia took home the grand prize (its version of game of the year) – the prize went to Word Game by Team9. The award is presented by Sakurai, who is also the head judge and responsible for inviting other judges, with the criteria being those who have made innovative games; these have included the likes of Ico designer Fumito Ueda, Resident Evil creator Shinji Mikami, and Undertale's Toby Fox. Upon presenting the 2026 award, Sakurai confirmed he would discontinue it, claiming he was unable to find anyone to replace him as its leader.
Masahiro Sakurai revealed that the Game Designers Award won’t return to the Japan Game Awards, as he has failed to find an adequate replacement to take up his mantle. The Game of the Year Division of the Japan Game Awards took place yesterday, September 14, recognizing the best and brightest in Japanese game development. Masahiro Sakurai, creator of Kirby and Super Smash Bros., founded the Game Designers Award in 2010. We always need new discoveries and innovations to keep the industry fresh and alive." A second translator noted that Sakurai said he hopes players will “keep being interested in creative games even after the award is gone.” Winners of the Game Designer Award over the last three years were Sad Owl Studios’ Viewfinder, Odd Meter’s Indika, and RPG Time: The Legend of Wright.
For the quickest way to join, simply enter your email below and get access. It's a wired board, so there's no 2.4GHz wireless to take advantage of, however, you've got 8,000Hz USB polling, 8,000Hz scanning, 0.125ms listed latency, rapid Trigger, Snap Tap, adjustable actuation, and a precision knob which you can map to control the volume, media, macros, or lighting via the brand's HIVE Driver software. You can also pre-order the Centauri80 Rei Edition HE Gaming Keyboard for $459 at MalGeek, and it's not a simple re-skin either. It bears a striking resemblance to all Asuka-themed accessories before it (there are only so many ways you can do an Asuka keyboard) and is likely to cost around a more reasonable $199.99 if past collaborations are anything to go by.
Champion modder ports the OG 'Father' Nier back into the PC remaster, original voiceovers and all Daddy's home. Modder Elevna on the Nier Replicant Nexus has made my day with the full release of Nier Gestalt ver.1.22474487139…, a project that replaces the young protagonist of the cult classic's 2022 remaster with his grizzled, older counterpart from the 2010 original. Let's back up: In Yoko Taro's vision for Nier, the titular protagonist (whose name you're allowed to change for some reason) was a waifish anime twink who kinda looks like Raiden from Metal Gear. This was during peak Xbox 360, the piss filter era, so Square Enix executives wanted a hero with a little more Unreal Engine 3 beefy masculinity to appeal to the west.
As PlayStation kills discs, Nier Automata creator Yoko Taro is "saddened by the loss of physical media" and despairs over "the future" of games: "That's just the way things are going"
Yoko Taro - best known for this work on the Nier and Drakengard series - will be writing a new Evangelion series. This series was announced as part of the 30th Evangelion anniversary celebration over the weekend.
Thanks to various life difficulties, I’ve spent this month in a state of immense spiritual turbulence, oscillating between euphoria and despair. As such, I’m in either the worst or the perfect frame of mind to digest news that Yoko Taro, director and scenario writer for NieR: Automata , is writing a new series of Neon Genesis Evangelion.
A new Evangelion series is coming, and none other than NieR legend Yoko Taro will be writing the new version, with composer Keiichi Okabe also attached. Read this article on TechRaptor
Cult JRPG series is getting a new game for the first time in 15 years, and Bandai Namco is giving the OG devs full control of the project CyberConnect2 is back with another .hack game Weekly digests, tales from the communities you love, and more You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday GamesRadar+ Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. World-renowned violinist Taro Hakase has penned the music, kick-starting the project to the dexterous tune of his violin." For now, the developer says this upcoming entry will be a "novel RPG experience that blends the series’ trademark duality of fantasy (game world) and reality (real world) with modern expectations, infused with 100% pure CyberConnect2 spirit." The studio also promises it should be approachable to newcomers and veterans.
It's developer CyberConnect2's 30th birthday, and to celebrate this milestone, the studio has announced .hack//Z.E.R.O., a brand new installment in the long-running .hack series over which the company has full control. As revealed in a social media post (and via an accompanying trailer), .hack//Z.E.R.O. will be "fully self-published by CyberConnect2, from planning to development to release", with usual publisher Bandai Namco granting CyberConnect2 permission to fully manage the project itself. will be a "novel RPG experience" that will blend the franchise's "trademark duality of fantasy (game world) and reality (real world) with modern expectations", and not only that, but it'll also feature "100% pure CyberConnect2 spirit".