The Blood of Dawnwalker is, if done well, a game that might not land with everybody. For one, there's the lack of a traditional main story quest , and then there's the fact that you only have 30 in-game days and nights to beat it . Neither are necessarily massively novel, the brilliant Unsighted , for example, also forces a timer upon you, but this is still a notable AAA game taking a risk. This thing likely won't have been cheap to make, and crafting a scenario where not everyone is going to experience the entirety of what it offers, on purpose, is certainly a touch bold at the very least.
Источник
Rock Paper Shotgun