Square re‑released the original 1997 Final Fantasy VII on Steam on 24 Feb. The launch was immediately met with a wave of negative reviews. Fans report broken combat, audio stuttering, and a resolution setting that cannot be changed. A mandatory launcher, described as buggy, continues to respond to player inputs even when the game runs in full screen.
The most serious issue was that the first version of the release was zero bytes in size, indicating that Square failed to upload the game file. The problem has since been fixed, but the delay has left many users dissatisfied. One complaint reads: “I just don’t understand how they tested this and said ‘yes, this is the definitive edition of Final Fantasy VII’.”
The game also suffers from a new FPS limit of 30, up from the previous 15. This increase has doubled the speed of fights and actions without adjusting animations, causing audio desynchronisation. The 2013 re‑release, which had a 92 % “Overwhelmingly Positive” score on Steam and included graphical quality‑of‑life improvements, was delisted to make way for the new version. Those improvements are absent in the current release.
The same problems appear on GOG, indicating the issue is not limited to Steam. Some bugs have already been addressed; for example, the framerate increase that caused animations and cutscenes to run twice as fast has been corrected. Square is working on further fixes, but the timeline and completeness of the fixes remain uncertain.
The original article, “Still beloved by legions of fans to this day, but the Steam version has been butchered: Final Fantasy VII launches on Steam to a storm of negative reviews,” appeared first on Destructoid.
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Destructoid