Marvel's Wolverine | Critical consensus Critics agree that the characters of Marvel's Wolverine are its "stronget asset," but that doesn't outweigh issues with repetitive combat and dated gameplay mechanics Insomniac Games' take on Wolverine has had an eventful route to market. Announced in 2021, Marvel's Wolverine was among several Insomniac titles affected by a 2023 data breach involving 1.67 TB of internal information. Three years later, it launches as a first-party Playstation exclusive following a run of controversial decisions by the company, including the discontinuation of physical disc production in 2018 and the company's separation from Hideo Kojima and the Physint project. Stuart compared it unfavourably to Insomniac's Spider-Man games, noting that "the character's grace, his web-throwing, the three-dimensional nature of his movement, all encourage you to fight beautifully; here I was reminded of 80s beat-'em-ups, or PS3 brawlers – a bludgeoning production line of identical fights against increasingly over-familiar enemy types." Eurogamer's Chris Tapsell, who also rated the game 3/5, said the overall gameplay had "little to no invention throughout," but it was most noticeable in the combat, "which really has to be the backbone of a linear action game like this, let alone a Wolverine one." "There's all the inherent satisfaction of a good parry-counter, of leaping around fully in character as this unleashed beast, of enacting righteous vengeance on your foes.
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GamesIndustry.biz