Romeo is a Dead Man review – an offbeat action game that finds its groovy, gory rhythm What fight through yonder Windows breaks? Like the summonable, energy-shooting ghoul I cultivated on my spaceship’s zombie farm, Romeo is a Dead Man is a bit of a grower. After an iffy start that exhibits plenty of Grasshopper Manufacture weirdness but not much Grasshopper Manufacture charm, its disparate parts do eventually coalesce, forming a lean yet muscular hack 'n' slash with a playful talent for mixing up its mediums. At what is usually an easy 1440p, my RTX 3090 – running Ultra settings with Quality-level DLSS 4 – couldn’t reliably hold 60fps, with drops to 30fps and sometimes even lower in some Sub-Space areas.
Источник
Rock Paper Shotgun