Satisfactory — фабричный симулятор от первого лица с открытым миром, разработанный и изданный студией Coffee Stain Studios; полноценный релиз состоялся 10 сентября 2024 года на PC после периода раннего доступа, начавшегося в марте 2019 года. Игрок выступает в роли «Первопроходца» на службе у мегакорпорации FICSIT Inc. и должен осваивать ресурсы инопланетной планеты Massage-2(AB)b, возводя всё более сложные автоматизированные фабрики. Игра предлагает открытый мир площадью 30 км², режимы одиночной и кооперативной игры до четырёх человек, а также глубокие системы автоматизации с конвейерами, трубопроводами, транспортными средствами и поездами. К январю 2024 года было продано более 5,5 миллиона копий, а оценка на Metacritic составила 91 балл, что свидетельствует о высоком признании со стороны критиков.
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Источник: SteamSpy / Steam API. Обновлено: 9/17/2026
Future imperfect: Five predictions for the next decade | Opinion Rarely has the industry looked to the future with such trepidation – but this turmoil is a transition, not a crash, and some paths ahead are visible A lot of minds around the industry currently seem focused on one thing: the future. Whether it was Amir Satvat's Gamescom Dev keynote, or the plethora of industry luminaries who lined up to discuss ongoing and impending turmoil for Edge magazine's latest issue, the topic of the moment is what's next – and the mood is apprehensive, to say the least. 1983 wasn't a downturn or a rebalancing; it was a near-collapse of industry revenues from over $3 billion in 1983 to a mere $100 million by 1985. Budget growth is slowing – but won't stop Playable Worlds CEO (and MMORPG legend) Raph Koster cited some figures in the Edge article suggesting that inflation-adjusted budgets for games have risen from around $1 million in the mid-nineties to $10 million by 2005, and eventually to $100 million by 2015.
Worried about Onimusha's difficulty after the demo? I have the death count to prove the full game's got teeth Plenty of challenge awaits in Onimusha: Way of the Sword once you get past the game's opening hours. When Capcom released a demo for Onimusha: Way of the Sword a few months ago, a vocal portion of action game fans landed somewhere between concerned and crestfallen—enemies just weren't aggressive enough, leaving them worried the final game would be unchallenging to the point of boredom. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014.