Out There Somewhere – динамичный экшен-платформер, вдохновленный классикой жанра. Вы играете за астронавта, потерпевшего крушение на враждебной планете. Ваша задача – добраться до ядра планеты, используя все доступные средства. Геймплей строится на исследовании обширного мира, решении головоломок и сражениях с опасными существами. Ключевой особенностью является устройство для телепортации, позволяющее преодолевать препятствия и манипулировать окружением. Нехватка ресурсов и смертоносные ловушки заставят вас проявить изобретательность и быстро реагировать на изменяющиеся обстоятельства. Улучшайте свои навыки, открывайте новые способности и исследуйте каждый уголок планеты, чтобы найти путь домой.
The Steam Frame feels like a viable alternative to the Steam Deck for people who also want VR gameplay in their lives.
Arrowhead's chief creative officer Johan Pilestedt can well imagine the Helldivers studio developing a videogame that satirises or parodies today's generative AI technology. The game in question wouldn't be a Helldivers project, however, and Pilestedt says it would need to be relatively upbeat, rather than an exercise in feverish despair. This seems like a tall order right now, at least while Tim Sweeney still has access to Twitter .
Amid the countless games flooding Steam at all times, a new release this week is not to be missed: Queen's Domain. The action-adventure game from Freshly Baked Games takes more than a little inspiration from the earliest titles made by From Software, the King's Field series, but it manages to stand out from other modern fantasy games. Jean-Luc is not a King's Field player but very much enjoyed the opening 10 hours of the game--an amount that somehow only equates to about 5% completion, according to an in-game counter. Queen's Domain hits Steam tomorrow, October 30, for $20 and is deemed Verified on both Steam Machine and Deck.
"We are very eager to learn from the real veterans" – How Tencent's TiMi Studio Group collaborated with Capcom on Monster Hunter Outlanders The development director for the new mobile title, which launches today, explains TiMi's working relationship with Capcom and what's changed in the transition to mobile devices Today marks the release of Monster Hunter Outlanders, a mobile version of Capcom's long-running franchise that has been created by Tencent's TiMi Studio Group. Previously, Niantic brought Monster Hunter to mobile with Monster Hunter Now, but whereas that title was an AR game along similar lines to Niantic's Pokémon Go, TiMi's Monster Hunter Outlanders aims to distil the "full-fat" Monster Hunter experience onto a mobile device. (Interestingly, TiMi has competition from Capcom itself on this front, following the recent surprise announcement that the console game Monster Hunter Rise has now been brought to mobile via Netflix.) GamesIndustry.biz spoke with Bryan Li, the development director for Monster Hunter Outlanders, about the changes needed to make Capcom's game sing on mobile devices, as well as TiMi's working relationship with Capcom. What problems did you have trying to translate the game to mobile?
Are you scratching your head while trying to find Moji’s Relic in Phantom Blade Zero ? This item is required for a quest called Hero’s Lament and the clues are rather vague. Still, if you can complete this task, you’ll have new objectives to tackle. In This Article Hero’s Lament quest: Liu Yi and Master Moji The Detached Cage Lever Moji’s Bloodstained Sword Phantom Edge: Ink Cut Hero’s Lament quest: Liu Yi and Master Moji To start the Phantom Blade Zero Hero’s Lament quest, you need to trek all the way to the Mountain of Imprisonment .
Roblox Banana Eats turns an ordinary game of hide-and-seek into a frantic escape, with a giant banana hunting players down while they solve puzzles and wait for the exit to open. Between dodging the killer and finding somewhere to hide, codes offer a way to collect extra beacons, coins, and cosmetic rewards without relying entirely on match earnings. Whether you’re after a new banana skin or want more currency for your collection, we’ve gathered the latest Banana Eats codes below. Active codes in Banana Eats As of October 28, 2026, there is one active code available in Banana Eats: More codes Playing other Roblox games?
"It was a pretty harrowing three months" – Undead Labs head Philip Holt on what happened after Xbox cut the studio loose The CEO explains what the new employee-owned structure looks like, why State of Decay 3 has taken so long, and how the studio is embracing co-development Back in July, Xbox announced plans to divest five studios. Among them was State of Decay maker Undead Labs, which Microsoft had acquired back in 2018. But yeah, I think it's highly unlikely that we spend as much time on the next game as we did on State of Decay 3." Undead Labs currently has around 8,000 players testing out State of Decay 3, and is working on a post-launch roadmap. State of Decay 3 is being birthed into an uncertain world where $1,000+ consoles look set to be the new normal, and Holt is aware that many players will stick with older, less-powerful consoles and PCs, so the studio is ensuring that "our minimum spec is as broad as we can make it".
Over many years, I've written tens of thousands of words covering the Remedy Connected Universe, the Finnish studio's world tying the Alan Wake and Control series together. This is a team that loves rewarding players who notice the smaller details and go off the golden path in search of morsels of understanding. Connecting dots is often much of the fun in a Remedy game. Time after time, I couldn't find anything relevant to the lingering plot threads we were left with from 2024's Alan Wake 2 and 2019's Control.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
BioWare's end is a tragically familiar tale | Opinion No other studio ever matched BioWare's 15 year run of excellence. But all too many share the story of the last ten years – talented teams undermined by weak, trend-chasing mismanagement After the past five years of seemingly endless closures, cancellations, and restructures, after the tens of thousands of layoffs that the industry has endured like a relentless drumbeat, you'd think that we'd all have grown some pretty thick skin. How much can one more bad news story really hurt? It's not the sting of surprise, to be clear.
Clive Barker’s Hellraiser: Revival has been a smash hit, says Saber Interactive CEO Matthew Karch in a post on LinkedIn, and it’s the first of a “series” of releases from the studio that will improve how it makes games in the future. Hellraiser: Revival has proven to be a smashing success, in spite of — or, perhaps because of — its super-spicy content. The game doesn’t skirt around the sex, blood, and gore that defined the source material, causing some content creators to get permanently banned despite taking pains to censor their playthroughs. In an October 19 LinkedIn post, Saber Interactive CEO Matthew Karch praised the Hellraiser development team, revealing the title has been performing “extremely well on PC and console” since its October 8 release.
World of Warcraft: Forever players are getting a fourth server "ruleset" option for launch: role-playing-player vs. Blizzard announced the news on social media , stating the server would be open for name reservations starting on October 27. It joins three other rulesets for players to choose from, with options for PvE, PvP, and roleplaying. Yet another server ruleset, Hardcore (aka permadeath), is set to be added before Spring 2027.
"It was crushing how hard it was" – The chaotic development of Dispatch, and what AdHoc Studio plans next CEO Michael Choung on getting a boost from Steam, the importance of caring about characters, and negotiating the funding wilderness Today marks the one-year anniversary of the release of the first episode of Dispatch from AdHoc Studio, which went on to become one of the biggest surprise successes of 2025. Last November, the studio said Dispatch was on track to beat its three-year sales target after just three months. The game has now been played by more than 5 million people, and a range of things has been organised to celebrate its anniversary. A new commentary and storyboard mode are being added to the deluxe edition of the game, a soundtrack vinyl set and book are being put together by Lost in Cult, a concert is planned in Los Angeles for December 3, and the game will launch on mobile on December 9.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire.
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Behind his cheerful delivery and presentation, it turns out that Max Miller, known for turning historical recipes into entertaining yet educational YouTube lessons with his show Tasting History, is also quite serious about board games. Now, game designer Michael Shinall (Marvel Zombies, DCeased, and others) and publisher Salt Games are working with Max to bring him from his kitchen straight to your tabletop with a brand-new worker-placement game based on his popular series, which launched on Kickstarter this week. Recently, we had the chance to sit down with both Max and Michael to hear about how this new adaptation will play, a bit about how it all came to be, and why, whether you are coming at this as a fan of Tasting History or board games, there will be something on this plate you may like. Tasting History: The Board Game The game itself is split into five rounds, with 1-5 players taking turns placing their four chefs at the various spots on the era’s board, and is completed in only about 60-90 minutes.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. The demo for Probably Stolen currently has exactly 2,000 user reviews sitting at 98% positive.
Mini PCs haven't been shielded from this year's price increases, but the GMKTec K8 Plus still manages to pose a serious threat to Valve's $1,000+ Steam Machine. The K8 Plus used to be a steady $400 - $500 device, but the 32GB RAM version I've been testing is now more likely to be found between $750 and $900. As it stands, the model sat on my test bench will run you somewhere between $750 and $950 depending on sales (note Amazon's listings generally drop you down to 512GB of storage), whereas the cheaper alternative can drop things down to around $600. Aside from a few Doom: The Dark Ages and Planet Coaster 2 skirmishes, this hub has been my destination for lighter gaming across Stardew Valley, Islanders, and Restory, with in-game benchmarks tested at both high and medium graphical settings in Shadow of the Tomb Raider, Total War: Three Kingdoms, Horizon Zero Dawn Remastered, and Cyberpunk 2077.
Final Fantasy Resonance is going to end up an interesting case study, I think. It’s a game that ultimately began life on mobile platforms under the name Final Fantasy Brave Exvius – which subsequently remained in limbo when it ceased operations in October 2025. Nearly a year later, Square Enix is dusting things off and priming it for release under the Resonance banner, along with offering a full overhaul for contemporary platforms. Each of these are based on classic Final Fantasy series heroes – you’ve got Warrior of Light from the original Final Fantasy, all the way through Clive from the more recent Final Fantasy XVI – and can be obtained by frequenting Sanctums of Light scattered all over the world.
Ever spent half an hour scrolling through Netflix trying to find something to watch? Well, Heineken has launched a bizarre new streaming service that lets you do the same thing with pubs. The beer giant has unveiled Pubscription, a platform that swaps films and TV shows for real-life drinking spots, allowing users to browse local pubs as though they’re searching for their next favourite series. Related Pubscription launched on October 15 and is scheduled to run until January 6, 2027, although the promotion could end sooner once 15,000 vouchers have been redeemed.