Humankind – это историческая пошаговая стратегия, где игроку предстоит создать и развить собственную цивилизацию на протяжении шести эпох. Ключевая особенность игры – возможность комбинировать элементы 60 различных исторических культур, формируя уникальное сочетание традиций, технологий и ценностей. Игровой процесс строится на исследовании мира, управлении городами, развитии экономики и дипломатии, а также ведении военных действий. Победа достигается путем набора очков славы, которые начисляются за различные достижения: научные открытия, культурные шедевры, военные победы и экономическое процветание. Игрок должен грамотно управлять ресурсами, адаптироваться к меняющимся условиям и принимать стратегические решения, чтобы привести свою цивилизацию к величию.
A few hours into Wolverine I found myself asking, “Why did Insomniac Games make this?” There are obvious answers, of course: It has three excellent Spider-Man games under its belt; it's an opportunity to expand its Marvel Universe; and Wolverine presents ample opportunities for a brutal and bloody action game. But none of that explains why Insomniac Games , specifically, made Wolverine. Spider-Man is an ideal fit for the studio: an energetic and dynamic hero in the hands of a team known for open-worlds that are sprawling jungle gyms, where it can let players loose with thrilling traversal mechanics and varied combat systems for crime fighting fun. Insomniac also excels at crafting narratives that are as earnest as they are dramatic--perfect for the tumultuous lives of Peter Parker and Miles Morales.
Patrice Désilets vows to make a sequel to Ancestors: The Humankind Odyssey "And people can believe me." Patrice Désilets, the creator of the Assassin's Creed series and director of 1666: Amsterdam, has said he will make a sequel to open-world human evolution survival game Ancestors: The Humankind Odyssey. Désilets, talking to me at a recent 1666: Amsterdam event, said 2019's Ancestors: The Humankind Odyssey was written as a "volume one". "Ancestors is ambitious and clunky and not much fun," wrote Donlan in his Ancestors: The Humankind Odyssey Eurogamer review, "and it's often quietly thought-provoking too." But despite its clunkiness, Ancestors managed to find a sizeable audience, selling 2m copies as of April 2024. That's not the main plan; you'll have a 1.0 version." It's also worth noting that 1666: Amsterdam currently sits at a "mixed" reception on Steam with only 720 reviews, suggesting it hasn't found a large or very receptive audience yet.
Анонсирующий трейлер HUMANKIND 2 вызвал у геймеров подозрения в использовании искусственного интеллекта. Amplitude Studios отвергла обвинения и показала видео о создании ролика, чтобы продемонстрировать работу съёмочной команды. В производстве также участвовали пять куриц, свинья, змея, три лошади и целая стая крыс. Трейлер впервые показали на gamescom Opening Night Live.
After AI slop accusations, Humankind 2 studio says its new trailer was definitely "made by humankind" and at least five chickens "Good old CGI." A large portion of the internet pointed their virtual fingers at Humankind 2's new trailer and shouted 'AI slop!' Developer Amplitude Studios is now denying those claims and has even released a behind-the-scenes clip to prove a whole human crew (plus five chickens) made the Gamescom ONL reveal. The turn-based strategy game's reveal trailer "combined live-action filmmaking, practical sets, custom-made props, costumes, visual effects, and CGI to recreate thousands of years of history in just a few seconds," the studio told Eurogamer over email. "To create the behind-the-scenes trailer, Amplitude Studios once again partnered with BETC, the creative agency behind several previous Humankind trailers." A new behind-the-scenes video now shows that process off and, yep, those are real humans alright. "Made by humankind" sort of erases the hard work done by all those chickens, a pig, that snake, three horses and a horde of rats, though.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. As Endless Legend 2 reaches the end of Early Access and Amplitude Studios get ready to dive into Humankind 2, the strategy developer talks player expectations Humankind, the 4X strategy game that aimed to let you craft the entirety of human history by blending together dozens of different cultures, had two main spikes in the arrival of new players. Early bird Key info Developer: Amplitude Studios Publisher: Hooded Horse Platform(s): PC Release date: September 17, 2026 "We were one of the first two or three games" to offer players access to games in their Alpha stages, says de Waubert de Genlis of 2012's Endless Space.
gamescom 2026 привлекла больше людей, чем в прошлом году Организаторы gamescom 2026 поделились статистикой прошедшей выставки. Основные показатели по сравнению с прошлым годом выросли: - павильоны посетили 368 тысяч человек (на 3% больше прошлого года); - Opening Night Live набрала 78 миллионов просмотров (72 млн годом ранее); - вся программа шоу набрала в сети 624 миллиона просмотров (630 в прошлом году); - число участников выросло до 1743 с 1568 (но стран стало меньше — 66 против 72). Напомним, что на церемонии открытия gamescom 2026 показали ремастер «Ведьмака 3», «Баллады прошлого», ремейк Heroes of Might and Magic 3, Humankind 2, Nodusfall и многое другое. А уже в сентябре, по слухам, может состояться следующее шоу State of Play.
Обезьяны не забыты — создатель Assassinʼs Creed и 1666: Amsterdam «точно не закончил с Ancestors» Патрис Дезиле, создатель серии Assassinʼs Creed и экшена 1666: Amsterdam, намекнул на возвращение к Ancestors. Речь о симуляторе эволюции Ancestors: The Humankind Odyssey, который издавала Private Division. Ей же до сих пор принадлежат права на IP. Ancestors: The Humankind вышла в 2019 году и за всё время разошлась тиражом более 2,5 млн копий.
Nvidia‘s unfinished DLSS 5 filter slipped into the wild this week, and some people are turning beloved game characters into total strangers overnight. The tech isn’t due until fall, but modders never wait for permission, do they? Gamers already had AI slop on the brain, just ask the developers behind Humankind 2’s live action trailer, who spent last week denying their actors were bots, or Stellar Blade director Kim Hyung-tae, who decided to use a fully AI-generated video to promote his upcoming game. DLSS 5 leak melts familiar video game faces into something else entirely Modders traced the whole mess back to NBA 2K27’s early access build, where they dug up a file called nvngx_dlssnr.dll, version 310.8.0.0, quietly holding the unreleased runtime for DLSS 5’s neural rendering mode.
The era of generative AI has kindled an era of generative AI witchhunts. It's routine right now for videogame developers to fend off accusations of using the technology, even when they are full-throated in their disapproval of ChatGPT, Claude and their ilk. Recent examples include Sandustry , the 2D factory builder from Hooded Horse with strangely haunting physics , and the just-announced Humankind 2, whose creators Amplitude have rushed to assure players that their announcement trailer is genuine live action film. The conversation reflects a shifting idea of what AI-generated imagery 'looks like' - shifting because, strictly speaking, AI-generated imagery has no fixed style or quality.
Exodus will likely win the Mass Effect spiritual successor war, thanks partly to its Cool Octopus, but I think it has a boring hero problem Out April 2027, with no full character editor With The Expanse: Osiris Reborn proving lacklustre in the hands, I'd say Archetype's time-dilating space RPG Exodus is currently closest to the much-coveted status of unofficial Mass Effect 5. The developers have dropped a release date - 7th April 2027 – alongside a new trailer which digs into the backstory of a super-intelligent octopus sniper, Salt, who fights in a mech. I'm quite keen on Salt, partly because her mech is a nifty human-octopod hybrid, with segmented tentacle arms, and partly because she's a selfish jerk. Read this next - Baldur's Gate series overlords Hasbro take $56 million hit after cancelling several games due out in "2028 and beyond", with Exodus and Warlock unaffected - Exodus' character creator won't let you totally mess up its protagonist's "established look" with nose and brow slider chicanery, but you can still pick a beard - "We're talking about at least half a decade of horror": former Exodus lead explains why he wasn't keen on doing a Baldur's Gate 4 despite Hasbro offering the chance
Gamescom 2026 live hub: The latest news and previews from the biggest gaming event of the year Your one stop hub for everything happening at Gamescom. This coverage brought to you by Fable, out February 23, 2027 for PC, Xbox Series X/S, and PlayStation 5. More news - Warlock, the next big D&D game, got a lengthy gameplay trailer - Rainbow Six Tactics revealed: the first singleplayer R6 game in a long time - There's a new PUBG game and it's set in the '90s - Nodusfall is the next game from Hoyoverse - Metro 2039 devs say the ongoing war in Ukraine has changed how they write morality: 'The franchise's very nature is getting too close to reality' - Path of Exile 2 will arrive at its 1.0 launch in December Live blog Metro 2039 looks great, but my GPU is sweating As Morgan pointed out, the new Metro game looks fantastic—fun, yes, but also in a literal, visual way—and those of us with aging PC hardware might finally be reaching the point where putting off an upgrade is no longer viable if we want to keep playing the latest and greatest at frame rates we're happy with. But the studio says that, actually, the trailer was filmed with "real actors, practical sets, and custom-made props." The Witcher 3: Songs of the Past interview PC Gamer's Josh Wolens is presently at Gamescom in Cologne, but before the convention, he travelled to Warsaw, Poland to talk to CD Projekt all about The Witcher 3's new expansion.
Ridley Scott says a follow-up to Alien: Covenant that will continue David's story is in the works. Per the LA Times, the new installment will focus on David (Michael Fassbender) creating a "brave new world for himself.” In regards to David, a malfunctioning AI, Scott said: "AIs can go off. And if they do, it’s like a bomb." Alien: Covenant hit theaters in 2017 and had a modest box office return of $240 million against a budget of $111 million. As it stands, Covenant has a 65% Rotten Tomatoes score and a 55% 'rotten' audience rating.
Yesterday's big Gamescom Opening Night Live 2026 showcase revealed a plethora of huge new games and the like, strategy sequel Humankind 2 included – but it didn't come without its share of controversies, however. In case you missed it, Amplitude Studios unveiled Humankind 2 – an exciting follow-up to its turn-based 2021 gem – last night with a cinematic trailer… a cinematic trailer that folks online have been swearing up and down contains generative AI content. According to the developers, though, this is not the case. The studio confirms as much over on X, replying directly to accusations dubbing its video "AI slop." "The Humankind 2's live-action announcement trailer was filmed at Nu Boyana Film Studios in Sofia using real actors, practical sets, and custom-made props created specifically for the production," reads Amplitude Studio's post.
Создателям Humankind 2 пришлось защищать дебютный трейлер из-за подозрений на ИИ Показанный на gamescom 2026 трейлер в честь анонса стратегии Humankind 2 (где вы — младенчик в разные эпохи) заподозрили в «нейрослопности». Но AMPLITUDE Studios встала на защиту своего творения и заявила, что, нет, ролик снят на реальной студии с реальными актёрами, декорациями и реквизитом. Об этом разработчики сообщили в комментарии PC Gamer. Вскоре AMPLITUDE Studios поделится фотографиями со съёмок (как сгенерируют их, шутка!!!).
No, the Humankind 2 announcement trailer wasn't made with gen-AI, despite it sharing a similar kind of look A civilised response. One of the bigger Gamescom Opening Night Live pre-show reveals was Humankind 2, the sequel to Amplitude's Civilization-like 4X game from 2021. The trailer didn't feature much gameplay, rather a swiftly moving cinematic montage of Earth through humanity's ages, and it immediately sparked suspicions of gen-AI use because of the way it looks. "The Humankind 2's live-action announcement trailer was filmed at Nu Boyana Film Studios in Sofia using real actors, practical sets, and custom-made props created specifically for the production," said Amplitude in a statement on X.
On August 25, 2026, the gamescom Opening Night Live stream went live to drop world premieres and new trailers for upcoming video games. The show also included a pre-show full of new trailers and announcements. Over 70 titles appeared in the main show and pre-show. Here are the games that appeared during the gamescom Opening Night Live (including the pre-show) on August 25, 2026: - 1001 Threads of Mizan – 2027 - 1666 Amsterdam – available now - Acornia Mirror Worlds – 2027 - Afterworld – TBD - Age Twisters – 2027 - Aion 2 – October 5, 2026 - Aliens: Fireteam Elite 2 – available now - Ananta – January 15, 2027 - Aniimo – September 23, 2026 - Blood of Dawnwalker – September 2, 2026 - Cinder City – 2026 - Control Resonant – September 24, 2026 - Crazy Taxi World Tour – 2027 - Crimson Desert Enhanced – available now - The Defiant – TBD - Dust: Origins – 2027 - Elta Defy All Gods – TBD - Exodus – April 7, 2027 - Exterminauts – TBD - Final Fantasy VII Revelation – Spring 2027 - Game of Thrones: War for Westeros – 2026 - Gears of War: E-Day – October 6, 2026 - Genigods: Nezha – TBD - Gravhounds – TBD - Heroes of Might and Magic III: Remake – TBD - Hitman – Snoop Dogg DLC - Humankind II – 2027 - LEGO Skylines – TBD - Like or Die – TBD - Lofsöng – TBD - Mariachi Legends – April 27, 2027 - Mega Man: Dual Override – 2027 - Metro 2039 – February 2027 - Mewgenics (console ports) – September 8, 2026 - Monster Hunter Outlanders – TBD - Murals – 2027 - Nodusfall – TBD - No Law – 2027 - Once Human – available now - Onimusha: Way of the Sword – September 4, 2026 - Ontos – TBD - Path of Exile 2 – December 11, 2026 - Perceptum – 2027 - Petit Planet – Winter 2026 - Pony Island 2: Panda Circus – April 27, 2027 - Project Zeta – 2026 early access - PUBG: DED.NET – TBD - Rainbow Six Tactics – 2027 - Rayman: Legends Retold – October 1, 2026 - Resonance: A Plague Tale Legacy – August 27, 2026 - Road Kings – TBD - Roco Kingdom – TBD - Roller Coaster Tycoon Wonderworks – “this winter” - Sea of Remnants – 2027 - Showa American Story – TBD - Silent Hill: Townfall – September 24, 2026 - Silver Palace: House of Greed – TBD - Stage Tour – December 10, 2026 - Tankrat – January 15, 2027 - Tarae the Unbound – TBD - There are No Ghosts at the Grand – Q4 2026 early access - Tides of Annihilation – TBD - Train Sim World 7 – September 15, 2027 - Transport Fever 3 -September 29, 2026 - Turok: Origins – Spring 2027 - The Witcher 3 Remastered (including expansions) – September 29, 2026 - The Witcher 3: Wild Hunt – Songs of the Past – 2027 - Valor Mortis – October 13, 2026 - Warlock: Dungeons and Dragons – 2027 - Worms Galactic Tactics – 2027 - Zoopunk – TBD Pragmata also technically appeared during the stream, but as part of Mega Man Dual Override (which will come out in 2027).
The highlights of Gamescom Opening Night Live 2026 Chinese and Korean studios made their presence felt, but The Witcher 3 stole the show GamesIndustry.biz was at Gamescom Opening Night Live on Tuesday night, the eighth instalment of the digital showcase. The hall was packed, without an empty seat in sight, and there were plenty of gaming celebrities in attendance: Xbox head Asha Sharma could be seen near the front, gamely forming an 'X' with her arms as the camera panned over her. It was a sign of things to come, with a strong presence from Chinese and Korean companies in this year's Opening Night Live, which included titles like Cinder City and Like or Die from NC, PUBG: Ded.Net from Krafton, Ananta and Sea of Remnants from Netease, Zoopunk from Ti Games, and Tides of Annihilation from the Chengdu-based Eclipse Glow Games, not to mention another Hoyoverse title in the form of the life-simulation game Petit Planet. Among the indie standouts were Lofsöng from Unrelated Studio, Dust: Origins from Airship Syndicate, and Daniel Mullins' wild-looking Pony Island 2: Panda Circus, which is coming on April 27, 2027.
Humankind 2 trailer accused of being 'AI slop,' studio says nope: 'real actors, practical sets, and custom-made props' The uncanny trailer shows the perspective of infants through space and time. Humankind 2 was announced today at Gamescom's Opening Night Live showcase, and I have to admit that I was among those who raised an eyebrow at the announcement trailer and wondered: Is this AI generated? A number of commenters speculated that it was. "The Humankind 2 live-action announcement trailer was filmed at Nu Boyana Film Studios in Sofia using real actors, practical sets, and custom-made props created specifically for the production," developer Amplitude Studios told PC Gamer over email.
Amplitude Studios анонсировала HUMANKIND 2 — продолжение исторической стратегии, в которой игрокам предстоит провести собственную цивилизацию через несколько эпох. В HUMANKIND 2 игроки смогут основывать города, заключать союзы, исследовать технологии и вести армии. Разработчики обещают более глубокие стратегические системы, современную графику и интерфейс, а также множество изменений, созданных с учётом отзывов геймеров о первой части. Одним из главных элементов станет развитие культуры.
Imbricate human history all over again and throw climate change into the mix in Humankind 2, which arrives 2027 Electric Boogaloo The idea behind Humankind is a funny one, in that it pulls from real-world history to essentially let you craft historical fanfiction. I suppose that's true of many strategy games, but this one's all about mixing and matching different cultures throughout history. And now, it's asking you to do so all over again, as a sequel in the works. Zero points for guessing what it's called, because it's very plainly titled Humankind 2.