Fuse – динамичный командный шутер от третьего лица, ориентированный на кооперативное прохождение. Игрокам предстоит взять на себя роль одного из четырех оперативников, каждый из которых обладает уникальным оружием, работающим на инопланетной энергии под названием "Фьюз", и набором специальных навыков. Ключевая особенность геймплея – синергия между персонажами. Успешное прохождение миссий требует от игроков слаженной командной работы и умелого использования способностей друг друга. "Фьюз"-оружие, помимо нанесения урона, позволяет уязвимым становиться противникам для других членов команды. Переключайтесь между персонажами в одиночном режиме или объединяйтесь с друзьями в кооперативе, чтобы эффективно противостоять врагам, решать головоломки и раскрыть тайну загадочного источника энергии.
Star Wars: Galactic Racer , Fuse Games' take on offroad speeder rushes in a galaxy far, far, away , sounds more and more up my alley every time I hear about it. That's no different in a freshly published interview with Fuse founder Matt Webster and creative director Kieran Crimmins, which sees the pair chat about boost mechanics which sound a lot like the environmental temperature-sensitive system from PS3 racer Motorstorm: Pacific Rift. The pair also made some interesting points when asked why they went for a more traditional track racer rather than an open world one with this game, and whether the latter's reached a point where it's a bit of a stale concept.
Fuse taps into its Burnout heritage to make sure Star Wars Galactic Racer delivers "high risk, high thrill" races packed with that "Star Wars magic" Now this is Podracing. If you were watching last week's Sony State of Play, you'll have surely seen the latest trailer for Star Wars: Galactic Racer. Hectic chases through exotic planets, tense moments between the drivers, and… Wait. The music, the engines and these vehicles crunching and hitting each other that's grounded in some authenticity." Star Wars Galactic Racer is out in 2026 on the PS5, PC, and Xbox Series X/S.
Secret Mode busted out of the Tencent-owned Sumo Group last year. Ed Blincoe and James Schall elaborate on the funding help that got the publisher Star Wars: Galactic Racer, and why they're betting big on niche titles Back in February 2025, the UK-based Sumo Group – which has been owned by Tencent since 2021 – announced it would be focusing "exclusively on development services for partners." In other words, it would be doubling down on things like co-development, and would no longer be making its own games (the group's previous titles include Crackdown 3 and Sackboy: A Big Adventure). Naturally, when this news was delivered internally in late 2024, staff at the Sumo-owned indie publisher Secret Mode turned to look at each other with raised eyebrows and concerned expressions. "We were in this tricky situation where we didn't fit that, and we didn't really fit what Tencent were looking to do in the West either at that time," recalls Secret Mode CEO Ed Blincoe.