Attempt[42] – это динамичный экшен, где игроку предстоит раз за разом проходить сложные уровни, полные смертельных ловушек и врагов. Ключевая особенность игры – система реинкарнаций. После каждой смерти, игрок получает возможность улучшить свои навыки и изменить окружение, влияя на будущие попытки. Геймплей строится на быстром перемещении, точном прицеливании и умелом использовании окружения. Игрок сможет применять различное оружие и специальные способности, чтобы преодолевать препятствия и уничтожать противников. Каждый уровень – это уникальное испытание, требующее внимательного изучения и стратегического подхода. Успех зависит от способности адаптироваться к изменяющимся условиям и извлекать уроки из прошлых ошибок.
"Players want to feel like they're powerful and can do something cool."
Nintendo, and especially developer emeritus Shigeru Miyamoto, have been keen to make Pikmin a franchise on par with its other top-tier names like Mario and Zelda. To that end, it has declared November 1 will serve as Pikmin Day, a branding holiday of sorts to serve as a launching point for yearly announcements. The debut Pikmin Day Direct surprise-aired today, with Miyamoto walking through a handful of announcements. Pikmin 4 - Nintendo Switch 2 Edition The Switch 2 upgrade for Pikmin 4 was already known to be coming on November 12.
The developers of VRChat have created a rift in the virtual platform’s user base after announcing that it would not include labels to categorize AI-generated content, despite around 95% of users asking for some sort of AI filter in a survey. VRChat is a virtual hub where folks can gather to chat, make their own avatars, and create and play games together. In that survey, “95% of survey respondents want some kind of label for AI usage,” as told in an official blog published on October 28. We think this potentially creates negative behavior spirals we don’t want to encourage.” The statement continued, revealing that respondents gave “3,141 different combinations of labeling,”and that “no single combination was given by more than 10% of respondents.” Essentially, the team at VRChat feels they need to “understand this a layer deeper before making any kneejerk decisions” — but their explanation hasn’t been well-received by fans.
It's been another rough year for video games, with countless studio closures, staff layoffs, and projects that barely managed to even get off the ground before they were unceremoniously cut short . This was especially painful for Mass Effect players, who were looking forward to the upcoming Mass Effect 5, which we now know was tentatively titled Mass Effect: Universe. Sims 4 players don't want Project Rene, but they do want either The Sims 5 or a complete, playable version of The Sims 4--ideally one that doesn't require the purchase of $1,600 in DLC packs to feel "finished." Hitting pause on its weird, experimental Sims projects in favor of attempting to preserve The Sims 4 in a stable, playable, "evergreen" state is arguably the best decision EA could make, given the current state of both EA and The Sims franchise. The Sims 4, however, introduced an era of seemingly endless DLC: expansion packs, game packs, stuff packs, kits--there are over 100 of them, ranging in cost from $40 to $5, and totaling around $1,600 if purchased individually outside of sales and bundles.
Gaming storefronts are facing a Slop Grenade problem | Opinion Players and creators alike dislike AI-created games, but digital storefronts are ill-equipped for the avalanche of slop that threatens to tank discoverability and turn away consumers There is currently a concerted and not-so-subtle campaign underway to try to manufacture consent for the use of AI in game development. At its core, this is about presenting AI as a fait accompli. Every week or so we get a new report making dubious claims about almost every development studio already using AI. The message to developers is "you'll be left behind if you don't use it too"; to players, it's "this is already done and there's no turning back".
Yep, you read that right: Grammy-award winning music artist and actor Donald Glover is directing and starring in a live-action series adapting Krafton’s battle royale game, PUBG. PlayerUnknown's Battlegrounds is getting the Hollywood treatment with a TV show that will be written, produced, directed by, and starring Donald Glover. His brother, Stephen Glover, is also involved in the project as a co-writer and executive producer. Other executive producers on the series include Michael Schaefer for NEON TV, Fam Udeorji for Gilga, and Taeseok Jang and Sujin Lee for LV3H.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. After proudly proclaiming that "we vibe coded the Epic Games Launcher to be faster than the other guy," he once again slated Steam's AI disclosure policy, claiming that "forcing developers to write a political statement to be used against them by the hate mob they're helping organize is abhorrent." More recently, he went as far as to say that "Valve has held gaming back for years by locking developers' PC games into Steamworks' social walled garden where players can't talk to other players on iOS, Android, Xbox, PlayStation, Switch, or even other PC stores." That's, uh, a questionable statement on multiple levels, and understandably, Chet Faliszek, who previously worked on Portal, Half-Life, and Left 4 Dead, has now responded with some thoughts. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
Modern Warfare 4 arrives at a strange time for the Call of Duty series. Despite being a solid multiplayer shooter, 2025’s Black Ops 7 became the franchise’s lowest-selling game since 2008’s World at War in the US. Activision itself recently admitted that following up 2024’s Black Ops 6 with another Black Ops, after doing the same with Modern Warfare 2 and 3, didn’t offer the variety that fans wanted. Verdict Modern Warfare 4 stands alongside Black Ops 6 and Modern Warfare 2 (2009) as one of the most complete Call of Duty titles to date.
With a cracking new tactical feature and dedicated UI "strike team", Football Manager 27 is a huge step back towards FM's best form Arteta tête. Welcome back, Football Manager. Football Manager 27 is a big, much-appreciated step in the right direction. He put Bruno Fernandes back in the number 10 role, reverted to a familiar 4-2-3-1 formation, gave a relatively large amount of creative freedom to more creative players, and set them up in more of a fluid counterattacking mid-block as opposed to Amorim's structured, finely-tuned high press.
Can the SideWinder Game Pad, Microsoft's first game controller, work on modern PCs? I bought three of them to find out The past and fiddly present of the Xbox controller's ancestor 1996 gave us two incredible gifts. The second, arguably more impactful on the course of human civilisation, was the Microsoft SideWinder Game Pad 1.0. Launched in 1995 with the 3D Pro and Standard joysticks, the hardware family would eventually comprise gamepads, racing wheels, a game voice device to talk with friends and vocally control your game, and a massive mouse with more buttons than my nana’s vest.
Epic Games further doubles down on gen-AI tools for Fortnite, Unreal Engine 6 and more: "Our engineers are no longer writing the bulk of the code" "We are more concerned about the risks of moving too slowly than we are about AI skepticism." To no one's surprise, Epic Games has now confirmed that it's tripling down on its gen-AI push and will use the controversial tech on everything from Fortnite to the next iteration of its widely-used game development engine, Unreal Engine 6. Speaking to This Week In Video Games, executive vice president of development Marcus Wassmer confirmed that "we are definitely using AI to develop code and features for Unreal Engine," but that work will also be extended to the engine's next big numbered version. "Almost all development happening right now is being done in the dev streams attached to Fortnite, UEFN [Unreal Editor for Fortnite], and UE6." When asked specifically if Epic is vibe-coding anything related to Unreal Engine, Wassmer put it plainly: "Yes, we are vibe-coding things. Android, Mac, Nintendo Switch, Nintendo Switch 2, PC, PS4, PS5, Xbox One, Xbox Series X/S, iOS
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
"We are more concerned about the risks of moving too slowly": Epic get more specific about genAI use in Unreal Engine and Fortnite development "Yes, we are vibe-coding things" Epic Games are, dunno if you've heard, on a bit of a genAI kick at the moment. It's been tough to notice unless you listen very hard. Tim Sweeney's lips have been sealed and no reports have spewed forth. Read this next - Fortnite is finally coming to Linux thanks to Epic rebuilding Easy Anti-Cheat, though Steam Deck support is still in the wind - Fortnite boss hopes to take on Roblox's massive everythingverse with a "very different" massive everythingverse, as Epic unveil genAI-infused Unreal Engine 6 - Epic Games are honouring refunds for Fortnite's D4vd cosmetics after singer charged with murder
A phone scammer took revenge on a Canadian woman who refused to fall for a bank fraud scheme by sending heavily armed police to her home in a terrifying swatting incident. Lynn Clark Colpitts, a real estate agent from Nova Scotia, received a call on October 23 from a woman who claimed to work in the fraud department at the Canadian Imperial Bank of Commerce (CIBC). The caller claimed someone had applied for a credit card in her name and instructed her to download an app called “CIBC Guard” to stop the supposed fraudulent activity. In July, an Arizona gamer filed a $176 million lawsuit after being paralyzed during a police response to a fake emergency call.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. Valve acknowledges Steam's AI problem as Next Fest exposes thousands of "low-quality games," but says it doesn't want to tell devs "which tools they should or shouldn't use" Well, they're unsurprisingly aware of the AI-fueled issue, at least, as Tom Giardino and Marc Wilkinson from Valve's Steam Business Team reveal during the Steam Indie Connect event in South Korea (as per Inven Global).
Rockstar Games employees have locked in a union vote next month, and it'll take place over Grand Theft Auto 6's release window Remember, remember the 12th of November. A date has been locked in for Rockstar Games employees to vote on whether to recognise their developer union. The vote, which runs from the 12th to the 26th November, will give workers at Rockstar Games a chance to decide whether Rockstar will formally acknowledge and negotiate with the Rockstar Game Workers Union on matters involving its employees. These dates notably fall on either side of Grand Theft Auto 6's release date, and shortly after Rockstar's head of publishing Jennifer Kolbe told Bloomberg: "we go where the team goes.
A YouTuber has turned Nintendo’s iconic NES into a fully functional retro PC, complete with a keyboard, mouse, internet browser, DVD player, and even the ability to run Doom. Originally released in North America in 1985, the Nintendo Entertainment System wasn’t exactly designed for desktop computing. However, that didn’t stop YouTuber Throaty Mumbo from giving the legendary console a serious upgrade. In a 55-minute YouTube video, the creator joked that he was getting “kind of sick of video games” and wanted to turn his NES into something resembling a 1990s computer.
Our Verdict Modern Warfare 4 is the bar that this series should regularly aspire to, and a reminder that Call of Duty benefits when it actually tries to change. PC Gamer's got your back There is a new game titled "Call of Duty" every year, but it's not every year that Call of Duty is really back. What is it The next Call of Duty from the original creators of Call of Duty Release date October 23, 2026 Expect to pay $70/£60 Publisher Activision Blizzard Developer Infinity Ward Reviewed on RTX 5090, Ryzen 7 9800X3D 4.7 GHz, 64GB RAM Multiplayer Up to 60 players Steam Deck Unsupported Link Official site The tireless schedule of Activision's load-bearing FPS has resulted in more bad games than good as of late—Modern Warfare 3 was an expansion-sized sequel rushed out the door, Black Ops 6 was a step back for multiplayer, and its immediate followup Black Ops 7 was clocked as superfluous and uninteresting even by rain-or-shine fans. These back-to-back games, shouldered by Treyarch, Sledgehammer, and Raven, had cracks and compromises that suggested the Call of Duty machine just can't keep up with both "good" and "fast" anymore.
They'll need to link versions together instead. Over the years, we've seen various games that attempt to tap into the "easy achievements" market and serve as a simple way to inflate your gamerscore, and that's a perfectly legitimate tactic in some cases. Xbox does have rules about this kind of thing though, and in their latest clamp down, they've seemingly targeted "triple-stack" games - a situation where a developer releases multiple versions of their titles on the Xbox Store. Read the full article on purexbox.com
The gradual drip of details about and glimpses at what BioWare were looking to cook up with the cancelled Mass Effect 5 continues, this time thanks to a composer who was in talks to come aboard to put together the RPG's soundtrack. Said songsmith, Austin Wintory, has opted to share around 20 minutes of tunes he put together just as an attempt to explore where he might take things if he did end up being hired to score Commander Shepard's next adventure. Naturally, with BioWare's closure, that hasn't come to pass.