P Studio — японская студия разработки видеоигр, известная прежде всего благодаря серии Persona, являющейся спин-оффом серии Shin Megami Tensei. Persona 4: Dancing All Night - одна из самых известных игр студии. Студия специализируется на разработке JRPG, часто с элементами симулятора жизни и социальной составляющей. Игры P Studio отличаются стильным визуальным оформлением, запоминающимся музыкальным сопровождением и глубоким сюжетом, затрагивающим темы самоидентификации и социальных взаимодействий.
Skate dev announces layoffs days after breaking paywall promise and announcing more aggressive monetization, but "our work on skate. continues" Doesn't sound like the EA I know Weekly digests, tales from the communities you love, and more You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? The Skate team at EA has been hit with layoffs just days after announcing a more aggressive form of monetization coming to the game with season 3 on March 10. Following EA's $55 billion deal to go private last September, the company's leadership assured there would be no "immediate" changes to jobs.
Housemarque gives us a tiny taste. Before we all get too excited about Marvel's Wolverine and GTA 6 , let's not forget about Saros — Housemarque's follow-up to the brilliant Returnal . It's due to launch on 30th April, so it's only a couple of months away at this point. As big fans of the studio and the vast majority of its output, we're extremely excited to see more of Saros, which looks like a solid evolution of what was achieved in the last game.
Well, it would seem that EA's revival of the Skate franchise is slowing to a crawl, as developer Full Circle is going through restructuring that will "impact" some of its employees. To put it bluntly, the company is likely performing a mass layoff as player counts are at two percent of their launch-day peak, when the title had attracted some 134,000 concurrents. "As Skate continues to evolve, we’re transforming as a studio," a note from Full Circle reads . In raw numbers, some 2,400 concurrents play Skate on average, whereas it peaked at around 134,000 only half a year ago.