Necrosoft Games - независимая студия разработки видеоигр, известная своим уникальным и часто экспериментальным подходом к геймдизайну. Наиболее заметной их работой является Gunhouse, игра, сочетающая элементы головоломки и защиты башни. Студия часто участвует в различных игровых джемах и создает небольшие, но запоминающиеся проекты. Necrosoft Games стремится создавать игры, которые выделяются на фоне остальных и предлагают игрокам свежий и необычный опыт. Информации о точной истории компании немного, но их активное присутствие в инди-сообществе говорит об их преданности разработке оригинальных игр.
State of the Unions: the rise of unionisation in games workplaces Union representatives reflect on the industry's progress so far, and the remaining barriers to overcome The rise of unions in the video games industry has been a hot topic over the past decade, as more and more workers seek protection for their rights in the face of harsh working conditions and management shortcomings around the world. Not only have a large number of games-specific unions formed in a relatively short amount of time, but these unions have already demonstrated their value for members. SAG-AFTRA went on strike to secure improved pay and AI protections for video games voice actors, ZeniMax workers have marched out over disagreements around remote work and outsourcing, and union-organised protests have been held outside the premises of Rockstar Games, Activision, Ubisoft, Bethesda, Riot Games, and Build A Rocket Boy (to name but a few). Read this next - Charity bundle hosted by Necrosoft Games nears $200,000 goal to support workers affected by layoffs - Union accuses Bethesda of violating labour laws in Canada following layoffs at Montreal studio - "They want us to accept this as a done deal and quietly disappear" – Bethesda union members organise protest in response to Xbox layoffs
The people of video games on what gives them cause for hope "Forget trodden down, I think our future sees a beautiful revolution." Hello and welcome to one of our final pieces for Optimism Week here on Eurogamer. This time, we've turned to the industry itself for some answers, and as such I'm going to do my best to get out of the way as quickly as possible. "The bundle ended this morning, as of this writing, and we managed to raise more than $250,000 in two weeks. Look at this year's breakthrough hits… Mewgenics, 007 First Light, Crimson Desert, Pragmata, Subnautica 2, Forza Horizon 6, Meccha Chameleon, Pokemon Pokopia, Resident Evil Requiem, Slay The Spire 2… the variety is incredible.