HandMade Game – российская инди-студия, известная своей головоломкой Rooms: Поместье комнат. Игра сочетает в себе элементы квеста и пазла, предлагая игрокам перемещать комнаты в особняке, чтобы решить головоломки и раскрыть тайну. Студия делает акцент на создании уникального игрового опыта, основанного на интересных механиках и атмосферном визуальном стиле. Дальнейшая информация о студии и ее текущих проектах ограничена.
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We got the chance to sit down with the one and only Guillermo del Toro as part of our IGN30 Icons Series, where he let us in on his favorite games, how he made his iconic movies, and his experience working with some of the biggest stars in filmmaking. He also chatted about Pan’s Labyrinth, which is turning 20 years old this year. Instead of one to 10, I want to be like, “This is a 40 Red Bull movie.” Guillermo del Toro: When I went back to America, Red Bull started traveling from Europe to there. And Pan’s Labyrinth cost exactly the same, $19.3 million, both movies.
Steam Week in Review: 54 idle games released on Steam last week, and many look eerily similar All the interesting Steam facts for the week ending September 6. When Cookie Clicker and Candy Box both released in quick succession in 2013, I remember them being received mostly as a joke, or else as an amusing parody of "watch numbers go up" RPG gameplay. None of those listed above are likely to rival genre heavyweights like Bongo Cat (currently being played by 135,803 people), Task Bar Hero (66,292 people) and Banana (3,628). In 2020 there were 100, in 2024 there were 647, last year there were 1033 and this year—so far!—there are 1811.
The Fable reboot's whimsical fantasy world is full of 1,000 NPCs who are each handmade by the developers at Playground Games, but that's not always how the new feature was handled. Originally, the devs randomized everything about the Living Population and, as you can imagine, that made much less sense. Speaking to GamesRadar+ about the series' incoming comeback, game director Ralph Fulton delved a bit deeper into Fable's Living Population - the villagers and business owners and bums and criminals and soon-to-be partners who make up the game's world, and who can have wildly different personalities and needs. "We individually picked everything about every NPC to make it into an NPC that you could read, that made sense top to bottom," Fulton explains.
Wizards of the Coast is officially apologizing for the release of its latest Magic: The Gathering Secret Lair. The latest Secret Lair Zeta Set was the latest drop from the experimental Chaos Vault line. It was also a launch where just about everything went wrong. The Secret Lair Zeta Set Apology On September 2nd, Wizards of the Coast launched the Secret Lair Zeta Set.
Like many of us, Sam Rosenthal plays games like Wordle every day, chasing after good scores and sharing the results with friends and family. But he’s also a game designer, the creative director at Blaseball developer The Game Band, and so this regular habit got him thinking about what else could be done in the space. “When I was a kid and I played word games with my family, they weren’t the New York Times puzzle games,” Rosenthal explains. “We were sitting in a car on a road trip playing these really loose games that couldn’t be made digitally before.
Faker and Chovy have spent years trying to outplay each other in League of Legends, but at the Esports World Cup 2026, the two rivals traded Summoner’s Rift for 64 squares. The Korean mid-laners are two of the biggest names in esports, with Faker widely regarded as the greatest League of Legends player of all time, while Chovy has emerged as one of the few players capable of repeatedly challenging him at the highest level. Faker and Chovy chessboard auction runs until August 31 The chess match took place during a content shoot at the Esports World Cup on July 14, bringing two players known for their strategy and decision-making into another game built around both. The auction is now live through the EWC website and will remain open until August 31, 2026, launching alongside the Chess tournament at the Esports World Cup 2026.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. "If I was in charge of Starfield, I would have not done it that way at all" - Former Bethesda veteran would've handled the RPG's 1,000 planets very differently Starfield might have been reaching for the stars both literally and figuratively, but its approach to generating 1,000 explorable planets didn't quite work for one veteran Bethesda Game Studios developer. Having contributed to everything from Fallout 3 and Skyrim to Fallout 4 and the early years of Starfield as a senior artist, Nate Purkeypile recently gave his thoughts about the studio's latest RPG in an interview with The Examined Game YouTube channel.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. Developer Attu Games' newly released 2D adventure is a gorgeous mix of mediums that I have found no precedent for, and it's quickly enchanted players on Steam, where it sits at 87% positive user reviews days after launch.
Throughout the past decade, we've seen the gaming industry grow increasingly concerned with optimization and the fruitless endeavor of chasing perfection. Including Larian , Pearl Abyss , and Sandfall Interactive , studios big and small seem to be relying more often on generative AI to create placeholder art for their titles--even if "getting caught" often leads to negative PR . It's for precisely this reason that Slay the Spire 2's "shit" placeholder art holds a special place in my heart. Upon its release in early access earlier this year, Slay the Spire 2 players were treated to not only one of the year's best games, but to a wide variety of Microsoft Paint-style art created predominantly by developer Mega Crit's co-founder Casey Yano.
My new indie darling is this crafting game stuffed with hand-sculpted creatures made by a husband and wife dev team OddFauna's handmade critters are absolute catnip for my crafting game brain. Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every little guy in the game is hand-sculpted✨ #indiegame #oddfaunagame #cutecreature #polymerclay — @oddfauna.bsky.social (@oddfauna.bsky.social.bsky.social) 2026-02-25T18:02:11.293Z I have a real fondness for games that hand-create assets in traditional art mediums before digitizing them and OddFauna nails that trick of importing sculpted characters and having them still feel great to control within a game.