Google Play Games — игровая платформа и сервис, управляемый компанией Google, предназначенный для обеспечения игрового опыта на устройствах Android и ПК. Платформа служит центром для поиска игр, достижений, таблиц лидеров и облачных сохранений в экосистеме Android. Приложение Google Play Games для ПК позволяет пользователям запускать Android-игры на компьютерах под управлением Windows. Платформа является продуктом Google LLC, дочерней компании Alphabet Inc.
Игры этой компании не найдены.
Unsupervised YouTube advertisements for the Roblox and Minecraft channel racked up enormous fees in just weeks
For nearly three weeks, I’ve been testing the limits of Valve’s Steam Frame, the company’s new wearable PC. At $1,059 with 256GB of storage or $1,299 for 1TB, it costs two to three times as much as similar-looking headsets from Meta. Steam Frame The Good - Lightweight and comfortable to wear - Precise wands double as a full gamepad - Plays so many games so many ways - Included 6GHz dongle allows short-range PC streaming even if you have questionable Wi-Fi The Bad - Doesn’t feel like a finished product - Crashes, bugs, other assorted instability and inconsistencies - Not enough performance for many standalone games - Short battery life of one to two hours - Some audible fan noise The Steam Frame is primarily a gaming device. You can effortlessly add color passthrough to the Frame if you want, by the way — Arcturus, which helped build the Frame’s entire vision system, is now selling a perfect-fit 5K60 10-bit HDR stereo camera for $150.
Steam Frame - Gallery View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original Steam Frame - Features Steam Frame - Optics The Steam Frame's optics are, on paper, the least exciting thing about it. - Steam Frame - 77% - Meta Quest 3 - 69% - Pimax Crystal Super 50 PPD - 77% - Pimax Crystal Super Micro-OLED - 86% - Pimax Dream Air (standard FOV) - 86% - Pimax Dream Air (wide FOV) - 77% The Steam Frame is right up there with the best of them for binocular overlap, beaten only by the Micro-OLED optics used in both the Crystal Super and Dream Air. - Steam Frame: 403 g - Quest 3: 437 g - Quest 3S: 454 g - Crystal Dream Air: 280 g - Crystal OLED: 848 g - Crystal normal: 837 g - Sony PS VR2: 499 g Comfort in a VR headset is not all about weight, but in this case, the Steam Frame's small stature helps a helluva lot. The Steam Frame costs: - 76.5% more than a Quest 3 512 GB; - 8.6% less than a Bigscreen Beyond 2E, or 10% more than the Bigscreen Beyond 2; - 53.9% less than a Pimax Dream Air; - 6% more than a Valve Index at launch; - 202% more than a Quest 3S 128 GB.
Last week's Nintendo Direct showcase wasn't all that flashy, but it did unveil two new trailers for Professor Layton and the New World of Steam and Yo-kai Watch 2: Haunted Domain – two new trailers that a follow-up stream from developer Level-5 had folks suspecting the use of generative AI. Suspicions were everywhere online, with many noting background inconsistencies and the like as to why they believed the recent Level-5 livestream featured gen AI… and, well, they apparently weren't wrong. Akihiro Hino, the mastermind behind studio Level-5, Professor Layton, and Yo-kai Watch, confirms as much in a new post on Twitter (as machine-translated via auto-translation on the platform, DeepL, and Google). The developer begins by explaining that the reason Level-5 used gen AI while creating its big showcase was simple: it wanted it to be flashier, more eye-catching, and, as the lead writes, "spectacular." He does then follow up with an apology, however, noting that people felt uncomfortable as a result of the studio's AI use, saying, "I deeply apologize." Hino also reassures fans that much of Level-5's work is "created by human hands." Latest Videos FromGamesRadar+ This includes character designs, settings, and more.
For the quickest way to join, simply enter your email below and get access. These are the very same MSI and Gigabyte GeForce RTX 5090 cards you'll find at Newegg for way over their original $1,999 MSRP, and while that inflated price tag absolutely deters even premium rig builders, over $5,000 seems to work just fine for the ravenous AI scene. Nvidia wants $16,000 for an RTX 6000 Pro, and while the latter packs 96GB of VRAM, many companies scrambling to make servers can make do with 32GB. You're still talking over $1,000 for one of those at Newegg, so it now feels like the premium end of 4K gaming is ringfenced for non-gaming purposes.
Азиатские компании почти целиком захватили чарт паблишеров по приросту выручки со встроенных покупок (IAP) в их мобильных играх за август 2026-го. Century Games — рост на 12,3 млн долларов или 3,9%; 4. 37 Interactive — рост на 9,7 млн долларов или 15%; 8. Lilith Games — рост на 8,8 млн долларов или 23%; 10.
Polyarc, the studio behind the Moss series of VR platformers, has announced it is shutting down, three months on from releasing its latest game on Steam. "After nearly 12 years riding the joyous rollercoaster of emotions that is making video games, our time together has come to an end," the studio posted on LinkedIn (via IGN). "As we wind down active development, we are saying our farewells to each other." Founded in 2015, Polyarc made its video game debut three years later with Moss (now known as Moss: VR). Thank you to everyone at Polyarc, our work is now finished." As Polyarc winds down, all the Moss games (except Glassbreakers) are currently on sale, with The Forgotten Relic at 20% off, and the VR versions of Moss and Moss 2 at half-price.
Рисованный мордобой Absolum держит путь на мобильные устройства — релиз на iOS и Android состоится 5 ноября. Для грядущих версий заявлены следующие особенности: - переработанный интерфейс с полной поддержкой тач-управления, - поддержка контроллеров, - достижения в Game Center / Google Play Games, - перенос прогресса между ПК и Android, - облачные сохранения на iOS и Android. Напомним, в Absolum вам предстоит мутузить прихвостней короля-тирана. Детище студий Dotemu, Guard Crush Games и Supamonks продаётся на ПК (Steam), PlayStation 4|5, Xbox Series и Nintendo Switch (отдельное издание для Switch 2 стартует до конца года).
Порты станут доступны 5 ноября — с поддержкой достижений, геймпадов и функцией переноса сейвов между iOS и Android.Авторы Absolum объявили о работе над версиями для мобильных устройств, приурочив к анонсу трейлер. В ролике с кадрами геймплея показали адаптированный под телефоны интерфейс.В портах Absolum появится поддержка достижений через сервисы Game Center и Google Play Games. Кроме того, на Android и ПК будет кросс-прогрессия через учётную запись Google Play Games.Игра выйдет на мобильных устройствах 5 ноября. Absolum уже доступна на компьютерах, PS4, PS5, Xbox Series X|S и двух поколениях Nintendo Switch.
Прошлогодний фэнтезийный роглайт-боевик Absolum от канадской студии Guard Crush Games, французских аниматоров из Supamonks и издательства Dotemu взял курс на новые целевые платформы. Источник изображения: Dotemu Французское издательство Playdigious в сотрудничестве с Dotemu, Guard Crush Games и Supamonks сообщило, что выпустит Absolum на устройствах под управлением iOS и Android, причём совсем скоро. Как стало известно, версия Absolum для iOS и Android поступит в продажу 5 ноября 2026 года. Absolum вышла в октябре 2025 года на PC (Steam), PS4, PS5 и Nintendo Switch, весной добралась до Xbox Series X и S, а в 2026-м появится на Switch 2.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. By handing both the 8Bitdo FlipPad, the latest pad for $29.99, and GameSir Pocket Taco that arrived previously for $34.99, to someone who's got a comparatively casual perspective, I hoped that I'd be enlightened with a new third-party perspective that'd help me wrap up my testing. 8Bitdo FlipPad vs GameSir Pocket Taco 8Bitdo FlipPad Direct USB-C input Slim design No back shoulder buttons L and R buttons on the face Dome contact buttons Button remapping via software GameSir Pocket Taco Bluetooth and wired input Chunky double-sided shell Back shoulder buttons Membrane buttons Button remapping via app I get it, some of you may think this sort of A/B testing is overkill for a set of four face buttons and a d-pad.
China is getting first crack at a British technology that might change how mobile games are made and played. Today, the Xiaomi 18 Fold launches in mainland China with an Arm Mali G2-Ultra NX graphics processor inside its custom Xring O3 chip. After five years of development, Arm now has an AI gaming graphics accelerator inside its GPU. One is that it’s stronger than prior mobile GPUs, period, with an alleged 85-percent performance increase over the GPU that Xiaomi was using previously, and a 14 percent increase over Arm’s previous flagship in “non-AI gaming.” But the other, more important way is that it enables a suite of hardware-accelerated graphical techniques that sound very similar to Nvidia’s DLSS, including AI upscaling (where it imagines a higher-resolution image), frame generation (where it generates new “fake” frames between existing ones), and even ray reconstruction like Nvidia’s DLSS 4.5.
Microsoft says it will let anyone access Xbox Cloud Gaming in November, without the need to subscribe to Xbox Game Pass. The change to a pay-as-you-go model is part of some sweeping changes to Xbox Cloud Gaming today, and is designed for people who don’t use cloud access enough to warrant a monthly subscription. Microsoft opens up Xbox Cloud Gaming with new pay-as-you-go option Microsoft is trying once again to tempt people without an Xbox into its ecosystem. “Players will be able to purchase cloud playtime hours through the Xbox Store and stream eligible games they own on supported devices,” says the Xbox team.
Emmanuel Rosier, director of market intelligence at analyst firm Newzoo, says he personally doesn't see the Epic Games Store being able to recover against Steam. Speaking to PC Gamer, he says, "I don't really see how they can turn that around," adding that "Steam has become so inevitable." He further explains, "the Epic Games Store, they get players by giving free games, but people just go, they log in, they get the free games, they don't even play them. You know, it's almost like collecting games rather than actually playing them." Rosier reckons part of the issue with Epic is the company's larger attempts to win on all fronts, saying, "They try to win against Steam, they try to win against Apple, against Google Play, and probably they run out of steam on where they cannot fight all these battles at the same time." Obviously, Epic is doing well overall thanks to Fortnite, with Rosier saying, "They probably need to focus on what really matters. Epic Games Store vice president and GM Martin Keely issued a statement to PC Gamer in response to Rosier's comments, though, claiming that "the data tells a very different story." Keely states, "In 2025, players spent a record 2.78 billion hours playing third-party games on the Epic Games Store and player spending on third-party PC games grew 57% to an all-time record $400 million.
Data: 96% of studios now run a direct-to-consumer web store or plan to Survey published by FastSpring and Omdia finds 82% of devs say recent regulatory changes made them "more confident in the future value of D2C" Almost all games studios run a direct-to-consumer (D2C) web store or plan to, according to a new survey. The Annual State of D2C Game Monetisation Survey, published by FastSpring and Omdia, found that 59% of game publishers and studios already operate a D2C store. Of the 41% that don't, 91% plan to launch one, with 67% intending to do so within 12 months. "Now 93% of non-adopters say recent court decisions have made them more likely to adopt a D2C web store; only 6.7% said the rulings changed nothing." Publishers and studios operating D2C platforms generate between 10% and 29% of their total revenue through these channels, with about one-third deriving 20% or more.
Месяц назад Epic Games показала на Unreal Fest новую версию своего цифрового магазина игр и лаунчера — более быструю и персонализированную. Предполагается, что в конечном счете перестановки позволят ей лучше конкурировать со Steam. Вот только директор по анализу рынка Newzoo Эммануэль Розье (Emmanuel Rosier) в этом далеко не так уверен. Fortnite Своим мнением о перспективах Epic Games Store (EGS) аналитик поделился в интервью с порталом PC Gamer.
Can the Epic Games Store turn things around? 'I don't see how they can recover at this point,' says Newzoo analyst Adding features to the storefront and making its launcher run more smoothly might be too little, too late. Back in February Epic Games told us about its plan to overhaul the Epic launcher, with an update in June mentioning it would start up five times faster on average. While Epic's own games and those of games that launched as exclusives like Borderlands 3 have a history of showing up in Fortnite, now you look at the current season and see Sonic the Hedgehog, Pac-Man, Crash Bandicoot, and Mega Man have joined the roster alongside Sora from Kingdom Hearts and Joker from Persona 5.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Tall tales Escape from 1428 Elm Street Release date: February 6, 2003 Developer: Shawn Tanner Play it now on: Newgrounds Slender: The Eight Pages Release date: June 26, 2012 Developer: Parsec Productions Play now on:KBH Games Browser games edified my earliest online gaming experiences. It eventually fed into my love for games like Penumbra, Slender, and Amnesia, and it just grew exponentially from there." Lessons learned Arcane: Online Mystery Serial Release date: 1999 – 2001 Developer: Sarbakan Inc.
For the quickest way to join, simply enter your email below and get access. PS2 console vs emulation Original PS2 console Easily play physical games Standardised performance Hardware compatibility Native controller support Natural, unaltered 480i visuals Requires adapters/upscalers for modern screens Emulation Play at higher resolutions Let's you play on handhelds Perks like save states, fast-forwarding, and texture packs Controller mapping for USB pads Saves you from messing with discs Susceptible to bugs, glitches, and performance caveats Don't worry, I'm going to delve into the ins and outs of using original PS2 hardware and DIY solutions. These days, you're looking at around $100 for an original "fat" model or up to $120 for the slim model, typically with a controller and the cords, on eBay in the US, while the UK site has listings for under £30. Therefore, I would advise spending a little more on something like a Qualcomm Snapdragon 865 or beefier, like the Retroid Pocket 5 or Mangmi Pocket Max, as you'll then have room to play with x2 or x3 scaling.
Пользователь портала reddit под никнеймом ShoppingPractical373 заявил, что игра Honor of Kings является причиной упадка профессиональной сцены Dota 2 в Китае. Фактически это самая прибыльная мобильная игра в мире, годовая выручка которой в 2025 году составит $1,68 млрд, превзойдя Roblox. Источник: reddit На момент публикации материала Honor of Kings имеет оценку 3,7 в Google Play и 4,6 в App Store. 20 команд разыграли призовой фонд в размере $3,025 млн.