Alike Studio - испанская независимая студия разработки видеоигр, известная своей очаровательной и визуально привлекательной приключенческой игрой-головоломкой Love You To Bits. Компания специализируется на создании трогательных и запоминающихся игр с уникальным художественным стилем и увлекательным геймплеем. Их проекты часто отличаются вниманием к деталям, оригинальным дизайном и приятной атмосферой. Подробная история студии Alike Studio не так широко известна, но их вклад в жанр приключенческих игр очевиден благодаря успеху Love You To Bits.
Tactics Ogre Reborn Developer: Square Enix Release date: November 11, 2022 Platforms: Nintendo Switch, PlayStation 4, PlayStation 5, PC Tactics Ogre Reborn, a hybrid remaster-remake of the PlayStation Portable's Tactics Ogre:Let Us Cling Together (itself a remake of a PS1 game), demands a lot from you on and off the battlefield. See at Humble Final Fantasy Tactics: The Ivalice Chronicles Developer: Square Enix Release Date: October 1, 2025 Platforms: PC, Nintendo Switch, Nintendo Switch 2, PS5, PS4, Xbox Series X/S Square Enix's seminal 1997 turn-based strategy received a full remaster in 2025, and the new version of the game, subtitled The Ivalice Chronicles, is the best-ever version of an all-time great. See at Fanatical Mario + Rabbids Kingdom Battle and Sparks of Hope Developer: Ubisoft Paris Release date: August 29, 2017 | October 10, 2022 Platforms: Nintendo Switch Both Mario + Rabbids games, Kingdom Battle and Sparks of Hope, are essentially Mario meets XCOM, but since Ubisoft's Rabbids are involved, it's not quite as straightforward as that. See at Steam SteamWorld Heist 2 Developer: Thunderful Release Date: August 8, 2024 Platforms: PC, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox Series X/S, Xbox One SteamWorld Heist 2 offers something a bit different from other turn-based strategy games.
Highguard's high-profile mistakes should be a lesson for other developers | Opinion Wildlight's game might not deserve the internet vitriol, but its missteps have left it in a tough spot – and provide a stark warning to others When Wildlight Entertainment scored the closing spot at the Game Awards a couple of months ago for their previously unannounced hero shooter Highguard, it must have felt like an immense coup for the game. Taking one of the most high profile promotional spots the industry can offer was, on paper, a way to rise above the crowded market and cut through the Gordian knot of discoverability. Instead, the team has spent much of the past couple of months feeling like a punching bag, having gone from almost complete anonymity to being subjected to mountains of scorn, much of it undeserved. The final blow, knocking the wind entirely from their chests, has been a disappointing launch performance followed almost instantly by layoffs at the studio.