Two Worlds – это ролевая игра в жанре action с открытым миром, предлагающая игрокам исследовать обширный и детализированный фэнтезийный континент Анталур. В роли охотника за головами, игрок оказывается втянутым в череду событий, связанных с древними артефактами и борьбой за власть. Ключевой особенностью геймплея является нелинейный сюжет, позволяющий выбирать различные пути прохождения и влиять на развитие событий. Игрок может свободно перемещаться по миру, выполнять разнообразные задания, вступать в различные фракции и развивать своего персонажа, выбирая из нескольких классов и специализаций. Боевая система в реальном времени, широкий арсенал оружия и магии, а также система крафта позволяют создавать уникальное снаряжение и настраивать игровой процесс под свой стиль. Кроме того, в игре присутствует разветвленная система алхимии и возможность улучшать оружие и броню с помощью найденных предметов.
Jobs Roundup: February 2026 | UK games publisher PQube appoints Dominic Wheatley as chairman UPDATE: Tobias Sjögren joins Alinea Analytics as head of business development, Christie Golden appointed principal writer at IO Interactive It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. Markus Wilding joins Make-A-Wish International's Infinite Wishes Games Industry Advisory Committee Industry veteran Markus Wilding has joined Make-A-Wish International's Infinite Wishes Games Industry Advisory Committee. "I have spent countless hours over the years talking with its founders Sebastien Vidal and Nicolas Cannasse about the trials and tribulations of making games and leading game companies." He added: "I'm very happy to be joining the studio at an exciting time, with Wartales going strong in its 5th year post-launch, new games SpaceCraft and Farever in development with our own teams, Frostrail coming from our partners at FakeFish Oy through our third-party publishing team, and more that hasn't been publicly announced yet." Mervin Lee Kwai | Vice president of operations, NC America NC America has hired Mervin Lee Kwai as vice president of operations. I already have a strong relationship with the Throne and Liberty development team and look forward to globally launching NCsoft’s upcoming titles, starting with Aion 2." Joshua Mills | Creative director (Rainbow Six Siege), Ubisoft Montréal Joshua Mills has taken over from Alexander Karpazis as creative director on Rainbow Six Siege.
Return to Part 1: Dumpster Diving Continued from Part 49: One More to Go! Carrying on in Part 51: It’s Not Easy Being Green Return to Part 1: Dumpster Diving [https://icculus.org/~hamish/retro/part50.html](https://icculus.org/~hamish/retro/part50.html) Last edited by Hamish on 9 Feb 2026 at 8:01 pm UTC For me, CtP is THE best Civ ever made: There are so many amazing game concepts which totaly ouclass basically anything ever implemented on any of SM Civs, that any SM Civ I played was just too boring for me (maybe with the exception of Civ V). I hope it's not true because it would be depressing to wait for over a year for Quake 2 and Ultima Online: 1994 Doom, Doom 2 1995 Abuse, SimCity 1996 Inner Worlds, Quake 1997 Nothing? I thought that LinCycles from 1996 was a commercial title, but a comment from the author is odd, and I have some doubts: https://happypenguin.altervista.org/sheet.php?gameid=57 Quoting: HamishOn a separate but related tangent, whether Call to Power was the first or second Linux game to be sold at retail is somewhat muddied by the fact that Macmillan Publishing announced their boxed Quake releases on May 13, 1999 (my fifth birthday) while Call to Power did not start shipping until May 15, 1999 despite being announced months earlier.I don't know it.