Two Worlds – это ролевая игра в жанре action с открытым миром, предлагающая игрокам исследовать обширный и детализированный фэнтезийный континент Анталур. В роли охотника за головами, игрок оказывается втянутым в череду событий, связанных с древними артефактами и борьбой за власть. Ключевой особенностью геймплея является нелинейный сюжет, позволяющий выбирать различные пути прохождения и влиять на развитие событий. Игрок может свободно перемещаться по миру, выполнять разнообразные задания, вступать в различные фракции и развивать своего персонажа, выбирая из нескольких классов и специализаций. Боевая система в реальном времени, широкий арсенал оружия и магии, а также система крафта позволяют создавать уникальное снаряжение и настраивать игровой процесс под свой стиль. Кроме того, в игре присутствует разветвленная система алхимии и возможность улучшать оружие и броню с помощью найденных предметов.
Former Halo boss is now in charge of Wizards of the Coast and Hasbro Digital Games Dan Ayoub joined WotC in 2024 and previously served as the company's SVP of digital games. Wizards of the Coast and Hasbro Digital Games have a new boss, and it's kind of the old boss. Dan Ayoub, who spent the past couple years as senior vice president of digital games at Wizards, has been promoted to the big chair, where he'll head up Magic: The Gathering, Dungeons and Dragons, Duel Masters, and Hasbro Digital Games. Despite going hard on videogames in the immediate aftermath of Baldur's Gate 3, Hasbro has struggled to actually follow up on it: The company recorded a $56 million non-cash impairment earlier this year arising from the cancellation of several games in development that were expected to release "in 2028 and beyond." Potentially complicating matters further, Cocks, the Hasbro CEO, is a vocal AI enthusiast.
Electronic Arts is shutting down BioWare, the longtime studio behind Mass Effect and Dragon Age, as part of a new round of layoffs affecting approximately 400 employees. The closure ends the studio’s more than 30-year history and comes as EA cancels the next Mass Effect game, which was in early development. According to Bloomberg, the cuts will impact roughly 3% of EA’s workforce, including approximately 50 employees at BioWare. The announcement comes just two months after EA went private following a $55 billion leveraged buyout led by Saudi Arabia’s investment fund.
Control Resonant sells 1 million copies in 3 weeks to become Remedy's fastest-selling game ever It's not a huge number, but it's big news for Remedy. Remedy announced today that Control Resonant has surpassed one million copies sold, moving past Alan Wake 2 to become "the fastest-selling game in Remedy Entertainment's 31-year history." Thank you for the support ❤️ For playing, sharing, and being a part of the community. #CONTROLResonant — @remedygames.com (@remedygames.com.bsky.social) 2026-10-15T18:14:33.049Z Three weeks to a million copies isn't exactly a blistering pace by conventional videogame standards: The Blood of Dawnwalker hit the mark in three days, Wardogs did it in one, and Subnautica 2 put out twice that number in just 12 hours. Even Alan Wake 2, which won numerous awards for narrative and art direction in 2023 (and would have claimed so many more if not for the Baldur's Gate 3 behemoth) took two months to sell a million copies, significantly outpacing the original Control and making it the studio's fastest-selling game at that time.
Double Fine's famous game jam returns with 26 new ideas and a promise to make Brutal Legend 2, if its Kickstarter stretch goal is met The Amnesia Fortnight Kickstarter blew past its goal in just two days, but getting a new Brutal Legend is going to be a whole different pile of money One happy upside to Double Fine's newly-regained independence is the return of Amnesia Fortnight, the semi-regular in-house game jam in which everyone stops what they're doing and spends two weeks pitching and developing prototypes for new games. The 2026 edition of the event—seemingly the first since Microsoft acquired Double Fine in 2019—launched a Kickstarter campaign on August 31, and its $400,000 goal has already been surpassed. At the $15 tier, for instance, your vote only counts for half, but at $30 you get a full vote—and if you go up to $60, your vote is doubled—a single vote cast counts for two! No, not really: Never say never and all that, but Shenmue 3 was (and as far as I know still is) the most-funded videogame project in Kickstarter history, and it finished with $6.3 million.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. Momo from Xenosaga will be a new equipable Blade in Xenoblade Chronicles 2: Nintendo Switch 2 Edition.
Jobs Roundup: February 2026 | UK games publisher PQube appoints Dominic Wheatley as chairman UPDATE: Tobias Sjögren joins Alinea Analytics as head of business development, Christie Golden appointed principal writer at IO Interactive It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. Markus Wilding joins Make-A-Wish International's Infinite Wishes Games Industry Advisory Committee Industry veteran Markus Wilding has joined Make-A-Wish International's Infinite Wishes Games Industry Advisory Committee. "I have spent countless hours over the years talking with its founders Sebastien Vidal and Nicolas Cannasse about the trials and tribulations of making games and leading game companies." He added: "I'm very happy to be joining the studio at an exciting time, with Wartales going strong in its 5th year post-launch, new games SpaceCraft and Farever in development with our own teams, Frostrail coming from our partners at FakeFish Oy through our third-party publishing team, and more that hasn't been publicly announced yet." Mervin Lee Kwai | Vice president of operations, NC America NC America has hired Mervin Lee Kwai as vice president of operations. I already have a strong relationship with the Throne and Liberty development team and look forward to globally launching NCsoft’s upcoming titles, starting with Aion 2." Joshua Mills | Creative director (Rainbow Six Siege), Ubisoft Montréal Joshua Mills has taken over from Alexander Karpazis as creative director on Rainbow Six Siege.
Return to Part 1: Dumpster Diving Continued from Part 49: One More to Go! Carrying on in Part 51: It’s Not Easy Being Green Return to Part 1: Dumpster Diving [https://icculus.org/~hamish/retro/part50.html](https://icculus.org/~hamish/retro/part50.html) Last edited by Hamish on 9 Feb 2026 at 8:01 pm UTC For me, CtP is THE best Civ ever made: There are so many amazing game concepts which totaly ouclass basically anything ever implemented on any of SM Civs, that any SM Civ I played was just too boring for me (maybe with the exception of Civ V). I hope it's not true because it would be depressing to wait for over a year for Quake 2 and Ultima Online: 1994 Doom, Doom 2 1995 Abuse, SimCity 1996 Inner Worlds, Quake 1997 Nothing? I thought that LinCycles from 1996 was a commercial title, but a comment from the author is odd, and I have some doubts: https://happypenguin.altervista.org/sheet.php?gameid=57 Quoting: HamishOn a separate but related tangent, whether Call to Power was the first or second Linux game to be sold at retail is somewhat muddied by the fact that Macmillan Publishing announced their boxed Quake releases on May 13, 1999 (my fifth birthday) while Call to Power did not start shipping until May 15, 1999 despite being announced months earlier.I don't know it.