Obscure – это survival horror экшен, в котором группа студентов сталкивается с кошмарными существами, заполонившими их школу. Игрокам предстоит управлять пятью разными персонажами, каждый из которых обладает уникальными навыками, необходимыми для выживания. Ключевой особенностью игры является кооперативный режим, позволяющий двум игрокам проходить кампанию вместе, контролируя двух персонажей одновременно. В одиночном режиме игрок переключается между персонажами, используя их сильные стороны для решения головоломок и борьбы с врагами. В Obscure важна командная работа и рациональное использование ресурсов. Оружие и боеприпасы ограничены, а враги многочисленны и опасны. Свет играет важную роль – солнечный свет убивает монстров, поэтому игрокам необходимо использовать его в своих интересах. Разгадывание головоломок, исследование мрачных локаций и постоянная борьба за выживание – вот что ждет игроков в Obscure.
For this week's Saturday Read, the people behind GOG explain what it takes to build a business around game preservation
INANIMA is an upcoming release from developer Obscure Tales (Lamentum) focused on you surviving in an isolated facility of a strange corporation. Read the full article on GamingOnLinux .
Fans of older, more obscure games can rejoice - fans have put together a new translation for Time Twist: Rekishi no Katasumi de..., otherwise known as Time Twist: The Margins of History. It's available for download right now and boasts the ever-important note that it's been done without the assistance of AI by creators FCC, Sudgy, and Her-Saki. "Enjoy the swan song of the [Famicom Disk System] and experience the wild historical absurdities that make you ask, 'How did Nintendo develop and publish this?' The less you know about the game, the better. Time Twist is one of those extremely niche titles that originally released in 1991 for the Nintendo Famicom Disk System, developed in part by Shigeru Miyamoto, and written and directed by Keiji Terui - the original scenario writer for The Legend of Zelda, and other popular stories like the Dragon Ball anime.
Backrooms director Kane Parsons is currently working on '3 dream projects' while wearing a Valve hoodie—suspicious I'm calling it now—Half-Life 3 will be a patchwork of YouTube shorts. Fans of horror or obscure liminal spaces have been eating exceptionally well this year, what with all the outstanding horror games and movies—one of which being Kane Parsons' silver screen debut, The Backrooms film. As a fan of Parsons' YouTube series I was pretty confident that this film would nail the Backrooms, and I was right. Free PC games: The best freebies you can grab 2026 games: This year's upcoming releases Free Steam games: No purchase necessary Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
The 50 most-played Steam Next Fest demos include 7 incremental games, 4 AI disclosures, and only one instance of haystack slop Ten years ago, this list would have shocked most PC gamers. Last week's Steam Next Fest had over 8,000 demos; now Valve has revealed the 50 most-played among them. Here are some other factoids: - 7 incremental games, including 10 Million Pixels and Unharvest - 15 lighthearted or comedic co-op games (aka friendslop) including Dude, Trust Me, Oar'Some Adventures, and Banana Airways - 3 survival games including Frostrail, Never Be Alone and Arctic Drive - 3 games that self-describe as "cozy" including Loftia - 1 MMO in ArchAge Chronicles - 1 haystack slop game Among all 50 of these games, the only entry published by a traditional "blockbuster" publisher was Tropico 7, a Ubisoft affair [Oops, it's actually a Kalypso Media affair]. For example, this Reddit thread lists highlights like Norco, Death Trash, Sable, Unpacking and The Inheritance of Crimson Manor, all of which people still talk about and play (though I am still waiting for Death Trash to enter 1.0).
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire.
The next Mass Effect would have had 'a level of autonomy and choice that no other game has been able to match', according to BioWare veteran BioWare had paid attention to Larian and CD Projekt. A developer working on Mass Effect 4 has spoken up about BioWare's plans for the now-canceled RPG. Tony de Waal was cinematic supervisor at the now shuttered studio. He joined the team "29+ years ago", left for a spell shortly after the launch of Mass Effect 2, and then returned in 2021 to work on Dragon Age: The Veilguard.
Machinarium AI tribute cops a flogging from studio: 'This looks disgusting and has nothing to do with us or our craft' Three cheers for the slop intolerant. On October 20, the CEO for "AI storytelling" company Nura Studios posted a now-deleted tribute to Amanita Design's 2009 cult classic Machinarium. I saw a glimpse of the video while it was still live and it was undeniably AI generated, but that probably goes without saying given its provenance. It wasn't good, but then: Amanita Design is one of the most visually distinctive studios in the world.
In this age of pervasive slop maybe we should be grateful for Shrek 2 Remastered Or maybe not. Shrek 2 Remastered is coming out in November, it has been announced. I wasn't aware there was a Shrek 2 game for PS2, the OG Xbox, GameCube and PC, probably because in 2004 I was too busy thinking about all the other games coming out. You know, stuff like Half-Life 2, World of Warcraft, Halo 2, Metal Gear Solid 3, Grand Theft Auto: San Andreas and Wings of Power: WWII Heavy Bombers and Jets.
'If you can’t show your game to the world without fearing it’ll be cloned, something’s broken' says Moonlighter studio on its canceled demo Opus 5.5 continues to wreak havoc among independent devs. Moonlighter and Cataclismo studio Digital Sun Games announced yesterday that it had canceled plans to release a wide public playtest of its forthcoming "tower defensevania" roguelike ReVamp. The rollout of a more powerful AI model in Anthropic's Claude Opus 5.5 has led to a surge in hastily turned around clones and decompiles, resulting in thousands of cheap and nasty products flooding Steam and Roblox. The studio doesn't want people to decompile and steal ReVamp's code.
Moonlighter studio won't host a public playtest of its next game due to rampant AI-led cloning: 'We know we're not the only developers feeling this way' ReVamp will get a limited Discord playtest. The studio behind the Moonlighter series has announced it will no longer host a public playtest for its forthcoming roguelike due to fears it will be "reverse-engineered, cloned and published". The move comes as a surge in rapidly vibe coded clones floods Steam, Roblox and mobile app stores in the aftermath of Claude Opus 5.5. It's likely why this month's Steam Next Fest has over 8,000 demos, up from around 4,000 in June.
Steam Week in Review: Steam Next Fest has over 8,000 demos, as worthless vibe coded slop levels up All the interesting Steam facts for the week ending October 18. Steam Next Fest, which kicks off tomorrow, currently has 8,011 matches on its press preview landing page. That's roughly double the amount of demos featured in Steam's June 2026 Next Fest. In June 2022, Next Fest boasted just over a thousand demos.
Though it may not be a sales juggernaut on the scale of Mario or The Legend of Zelda, Fire Emblem is one of Nintendo's preeminent franchises. Like so many of its vaunted stablemates, the series is almost as old as Nintendo's gaming ambitions, debuting on the Famicom and appearing on nearly every home and handheld console since. Given this prominence, it's almost difficult to believe that Fire Emblem's future was ever in jeopardy, but such was indeed once the case; there was a point in time when the series was very much on the verge of cancellation, and it took a dramatic shakeup to reverse its fortunes. The series' second worldwide release (and final GBA installment), The Sacred Stones , arrived in 2005 and moved more than 700,000 copies over its lifetime, while GameCube's Path of Radiance followed later that same year and sold more than half a million copies–well enough to satisfy Nintendo's expectations, considering the system's age and comparatively small user base.
Metal band Genitorturers allegedly claims a Vampire: The Masquerade - Bloodlines remake is coming, getting a dozen crusty nerds way too worked up I'm one of a dozen crusty nerds. User Few_Interview8222 on the Vampire: The Masquerade - Bloodlines subreddit reported back from a Genitorturers show in Brooklyn, New York. I haven't found any corroborating accounts of Few_Interview8222's story, but Genitorturers undeniably played at Brooklyn's The Meadows as part of their "Live + Lewd Tour" on October 15, which puts them in the right place at the right time. Bloodlines 1 can be had for $20 on Steam and GOG, but it's practically always on sale.
Poll 100 people on the scariest game they've ever played. Morin remembered potential partners telling him that they'd "rather invest $50,000 in 10 mobile games than $500,000 in [Outlast]." Ultimately, the Canada Media Fund (CMF), a publicly funded investment program meant to support homegrown media projects across Canada, helped bring Outlast to fruition. We were in a sprint to release the game before running out of money." Morin remembered potential partners telling him that they'd "rather invest $50,000 in 10 mobile games than $500,000 in [Outlast]." No publisher materialized, but the work continued, and eventually the team felt it could get the game to the finish line without an outside publisher, so Red Barrels did exactly that, though Morin admitted the team had no experience with that side of making video games. Once you have people coming for the food, then you can maybe hope to sell them $200 bottles of wine." Recently, The Outlast Trials quadrupled its personal-best Steam concurrent-player record , exceeding 120,000 players thanks to a hefty Steam discount, players' desire for scary games to play around Halloween , and a surge in China specifically.
Steam achievements are getting a huge overhaul, with separate sets for DLC and season passes, and an easy way to compare with friends It's in beta now, but will likely release widely in about a month. Valve has pushed a new update to its Steam client beta introducing big changes to how achievements work and how they're displayed. Previously if you unlocked all achievements for a game you'd see a nice 'n' tidy 100% in your achievements list. Naturally, not every game on Steam will have implemented this new system yet, but the following games have: - Against the Storm - Age of Wonders 4 - American Truck Simulator - Call of Duty: Modern Warfare 4 - Crusader Kings III - DREDGE - Euro Truck Simulator 2 - Forza Horizon 5 - Flock Around - He is Coming - LEGO Batman: Legacy of the Dark Knight - Left 4 Dead 2 - Portal 2 - PowerWash Simulator - PowerWash Simulator 2 - Team Fortress 2 - Victoria 3 This system is still in beta, but you can sign up for the Client Beta or just wait: as we saw with Steam's new screensaver feature, betas normally only last around a month.
3 months after launch, Riot announces League of Legends Classic will be killed in January: 'most have gone back to other parts of League' New Champions will continue to roll out for now. League of Legends Classic was Riot's attempt to capitalise on nostalgia for vintage-era LoL. It stripped away most of the champions and kits introduced since 2013, reverted to an older version of the Summoner's Rift map, and promised to roll out "new" old Champions at a faster clip than in the olden days. And it's not the end of the line yet: there are at least seven more Champions still to roll out, including Mordekaiser, Yorick, Hecarim and Lucian in the forthcoming 26.21 update, and Vilibear, Urgot and Udyr in future ones.
Steam now has a maddening bouncing logo screensaver, and I'm pretty sure it doesn't perfectly hit the corners It sucks, get rid of it. The Steam client got a major new update today, with Big Picture Mode receiving the brunt of the attention. Most exciting, I guess, is that the previously beta-only screensaver feature for Big Picture Mode is now live for the general public. In its default mode the screensaver will display art from recently played games, as well as any recent screenshots you've taken.
Valve is clearing out its discontinued Index VR headsets if you want a cheap piece of history The Steam Frame has rendered the tethered workhorse obsolete. With the recently launched Steam Frame superseding the Index VR headset, Valve has heavily discounted remaining stock of the latter. The Index VR headset launched in 2019 for $499, but now you can get one for $399.20. Left controller replacements and replacement tethers are going for $119.20 and $103.20 respectively.
'Our humble goal is to survive the AI revolution' says Epic Games CEO, as its Star Wars and Marvel crossover pivots to 'AI first' development Art will be "generated with full AI workflows". An unannounced Star Wars and Marvel shooter in the works at Epic Games has been delayed, and its creators instructed to take an "AI first" approach to development. Staff were advised of the pivot last week, according to a Bloomberg report, with the project delayed indefinitely from its (unannounced) March 2027 release. Personally I'm optimistic about it and see it as empowering for creators." - On whether Epic will "accelerate an IPO": "Our more modest aim is to survive the AI revolution, help other developers do the same, and come out on the other end making better code and content faster." - On potential improvements to development time offered by AI: "Right now it's highly variable, from 20% in some areas (like the most technical areas of UE [Unreal Engine] dev) to 5x for other areas (like web dev).