Going Under – это сатирический action-roguelike, где вам предстоит исследовать процедурно генерируемые подземелья, расположенные под офисами стартапов в городе Нео-Каскадия. Вы играете за стажера, который борется с монстрами, представляющими собой неудачные стартапы и их сотрудников. Основная механика – использование подручных предметов в качестве оружия. От клавиатур и ноутбуков до мусорных баков и канцелярских принадлежностей, всё может послужить средством защиты. Каждое оружие имеет ограниченный запас прочности. В ходе прохождения вы будете открывать наставников, дающих уникальные способности и бонусы, которые можно комбинировать для создания различных билдов. Ваша задача – не только выжить в подземельях, но и разобраться в корпоративной культуре и иерархии стартапов.
executive expressed regret over battling Zack Snyder on his vision for DC, according to the director.
Last month, System 3 Software released a trailer for James Pond Legacy, a four-game collection for Nintendo Switch 2. But the gameplay footage was largely overshadowed by accusations its developer used generative AI to create the game's promotional artwork and cover. System 3 followed this trailer up with a blog post asserting that generative AI was not used in the development process for James Pond Legacy, but some wires were evidently crossed. https://www.youtube.com/watch?v=CFggndxGZk0 If you go back and watch that trailer, it's not difficult to see why viewers pointed out the AI-like quality of the 3D characters adorning the game's box art and other promotional material.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. However, different playstyles mean different completion times, as follows: Quick: 12-15 hours Average: 15-18 hours 100% completion: 20+ hours You might be able to complete Wolverine in under 15 hours on your first go, but only if you're playing on a low difficulty and are largely ignoring extra challenges like Nightmare Trials and collecting whiskey bottles. My own playthrough, which included completing every Nightmare Trial to Adamantium level and collecting almost all the Wolverine Whiskey Bottles and Material Crates on 'The Mutant' difficulty took about 18 hours, with the writer of GamesRadar+'s Wolverine review also having a similar experience.
Steam Frame - Gallery View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original View Original Steam Frame - Features Steam Frame - Optics The Steam Frame's optics are, on paper, the least exciting thing about it. - Steam Frame - 77% - Meta Quest 3 - 69% - Pimax Crystal Super 50 PPD - 77% - Pimax Crystal Super Micro-OLED - 86% - Pimax Dream Air (standard FOV) - 86% - Pimax Dream Air (wide FOV) - 77% The Steam Frame is right up there with the best of them for binocular overlap, beaten only by the Micro-OLED optics used in both the Crystal Super and Dream Air. - Steam Frame: 403 g - Quest 3: 437 g - Quest 3S: 454 g - Crystal Dream Air: 280 g - Crystal OLED: 848 g - Crystal normal: 837 g - Sony PS VR2: 499 g Comfort in a VR headset is not all about weight, but in this case, the Steam Frame's small stature helps a helluva lot. The Steam Frame costs: - 76.5% more than a Quest 3 512 GB; - 8.6% less than a Bigscreen Beyond 2E, or 10% more than the Bigscreen Beyond 2; - 53.9% less than a Pimax Dream Air; - 6% more than a Valve Index at launch; - 202% more than a Quest 3S 128 GB.
For nearly three weeks, I’ve been testing the limits of Valve’s Steam Frame, the company’s new wearable PC. At $1,059 with 256GB of storage or $1,299 for 1TB, it costs two to three times as much as similar-looking headsets from Meta. Steam Frame The Good - Lightweight and comfortable to wear - Precise wands double as a full gamepad - Plays so many games so many ways - Included 6GHz dongle allows short-range PC streaming even if you have questionable Wi-Fi The Bad - Doesn’t feel like a finished product - Crashes, bugs, other assorted instability and inconsistencies - Not enough performance for many standalone games - Short battery life of one to two hours - Some audible fan noise The Steam Frame is primarily a gaming device. You can effortlessly add color passthrough to the Frame if you want, by the way — Arcturus, which helped build the Frame’s entire vision system, is now selling a perfect-fit 5K60 10-bit HDR stereo camera for $150.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. Essential info Players: 1-4 Ages: 10+ Game type: Strategy/worker placement Complexity: Moderate-high Lasts: 30-120mins Designer: James Wilson, Clarissa A.
Key specs: Core i7 14700F | RTX 5070 | 16 GB DDR4-3200 | 1 TB SSD Acer Nitro 85 | RTX 5070 Another RTX 5070 gaming PC around the $1,500 mark makes me very happy, given the general dearth of great mid-range rigs for under, say, $1,800. Pure Power 12 750W SSD: SanDisk SN7100 1 TB Chassis: Thermaltake S100TG Monitor: AOC Gaming 27G4XE Keyboard: Gamakay x NaughShark NS68 Mouse: Logitech G305 Lightspeed Headset: PowerA LucidSound LS500 Motherboard: Asus B650EM-E WiFi CPU: AMD Ryzen 7 7700X GPU: AMD RX 9070 GRE 12 GB Cooling: Peerless Assassin 120 SE RAM: Corsair 16 GB DDR5-5200 PSU: Be Quiet! Pure Power 12 750W SSD: Crucial P310 2 TB Chassis: Corsair Frame 4000D Monitor: KTC H27T22C-3 Keyboard: Gamakay x NaughShark NS68 Mouse: Razer DeathAdder V2 X Headset: HyperX Cloud Alpha Motherboard: MSI MAG X870E Tomahawk CPU: AMD Ryzen 7 9800X3D GPU: Nvidia RTX 5080 16 GB Cooling: Be Quiet! Light Loop 360 mm RAM: Crucial Pro 2x 16 GB DDR5-6400 PSU: Season Prime TX-1300 SSD: Lexar NM790 4 TB Chassis: Arctic Xtender Monitor: MSI MPG 321URX Keyboard: Asus ROG Strix Scope II 96 Wireless Mouse: Razer Viper V4 Pro Headset: Audeze Maxwell 2 Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Thief designer Randy Smith Evergreen refused to work for Xbox because it would be like 'walking past some stakes with human skulls on them' and pretending 'it's probably fine in this direction' The immersive sim will find a way outside of AAA. A nonviolent RPG, in tune with the values of the Looking Glass games he worked on in the '90s, about a young American woman searching for her missing uncle in Eastern Europe. You're talking about a three to $10 million budget, a passionate team led by some of us folks who have experience with immersive sims or newcomers who just played a lot of immersive sims and really get it, making something that's a little bit smaller, more passionate, and can be made more quickly." The original Thief cost $3 million to make, Smith Evergreen points out. It's not clear to me that the $3 million dollar Thief or Deus Ex-style immersive sim that you want to make in the year 2026 is going to sell disproportionately different amounts of copies than the $250 million one that comes out of a big studio." There's only so much fidelity a game needs, Smith Evergreen suggests.
For the quickest way to join, simply enter your email below and get access. These are the very same MSI and Gigabyte GeForce RTX 5090 cards you'll find at Newegg for way over their original $1,999 MSRP, and while that inflated price tag absolutely deters even premium rig builders, over $5,000 seems to work just fine for the ravenous AI scene. Nvidia wants $16,000 for an RTX 6000 Pro, and while the latter packs 96GB of VRAM, many companies scrambling to make servers can make do with 32GB. You're still talking over $1,000 for one of those at Newegg, so it now feels like the premium end of 4K gaming is ringfenced for non-gaming purposes.
Level-5’s CEO has addressed the backlash over Yo-kai Watch and Professor Layton using AI, claiming it helped the studio create “more satisfying” games. Following the September 9 Nintendo Direct reveal, Level-5 held its own presentation that gave fans a closer look into the developer’s upcoming releases. During the showcase, the devs showed off trailers for Yo-kai Watch 2, Professor Layton and the New World of Steam, Decapolice, and more. However, Level-5 CEO Akihiro Hino has now apologized after fans called out the presentation’s overuse of AI, claiming that they primarily use it to streamline the process of digitizing human-created work.
10 big World of Warcraft Forever details from BlizzCon: No separate realms, optional transmog, and massively improved items The classic-ish MMO has a ton of changes to make the original experience much smoother. World of Warcraft Forever might be stuck in the first year of the MMO for the foreseeable future, but it's going to draw from future iterations of it to freshen up the experience. normal, PvP, hardcore)—not a realm—to play on, which means you'll run into a lot more players on your journey than the other versions of WoW - Changing the appearance of your gear to look like other gear (transmog) is now a global setting you can turn on or off for you and other players - Looting most gear will grant you the transmog appearance automatically - Everyone can set up a campfire where other players can craft or rest for exclusive buffs via their professions - Each profession has over 600 new recipes across all level ranges - New race/class combinations include: Gnome priests, Human hunters, Dwarf shamans, Orc mages, Troll warlocks, and Undead paladins—and more are coming in the future - As you progress, you'll earn Legacy points to unlock various perks that alter how certain mechanics work, like removing the materials you need to cast major buffs, and obtain cosmetics - Most items in the game have been reworked (or new ones have been added) so that they're useful to all classes and roles - All bosses have better loot overall - The unique racial abilities for every playable race have been improved, and new ones have been added as well There are a lot more details, especially for how popular abilities will work, explained in the panel. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
While tons of new updates are coming to Diablo, including a new Netflix series, Diablo 4 Season 15, a Switch 2 port, and more, the biggest reveal for the franchise at BlizzCon 2026 was the announcement of Diablo V, coming in 2029. IGN sat down exclusively with the team behind the upcoming game, including Game Director Joe Shely, Narrative Director Jennifer Helper, and Production Director Tiffany Wat, who gave us tons of new details about Diablo 5, including how it’s already past early development. The Reason Diablo 5 is Set 100 Years After Diablo 4 IGN: Diablo 4 still has some life in it. We were just announcing earlier today, coming to Diablo 4, the Amazon, the Season of Hell's legacy, Diablo 4 is coming to Switch 2, and there will continue to be ongoing support for Diablo 4.
Upcoming vampire RPG Nighthawks has been removed from Steam search and delisted in certain countries as Valve classifies it Adults Only: 'It's very bad news for us' Nighthawks, the long-in-development vampire RPG due to be released later this month, is the latest game to run afoul of Steam's increasingly stringent rules regarding adult content. According to publisher Wadjet Eye Games, the game has been labelled 'Adults Only'—causing it to be removed from Steam search and outright delisted in certain countries like Germany—despite claims from both developer and publisher that the RPG's depictions of sex and nudity are very mild. "We are aware that Steam has classified Nighthawks as an adult game and has excluded it from searches," Wadjet Eye boss Dave Gilbert wrote on Bluesky. Best laptop games: Low-spec life Best Steam Deck games: Handheld must-haves Best browser games: No install needed Best indie games: Independent excellence Best co-op games: Better together Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom.
BlizzCon 2026: Everything announced as Blizzard reveals StarCraft, Diablo 5, a new World of Warcraft game, and more Discover what's next for StarCraft, Diablo, Overwatch, and World of Warcraft with our live report on everything announced at BlizzCon 2026 Get caught up Looking for more information on StarCraft? World of Warcraft: Forever gameplay details I've got a bunch of new gameplay details for World of Warcraft: Forever for you: - Will feature original zones, but expanded - Will introduce new zones: Mount Hyjal, Riverglades, and Zephras Isle - Forever brings new dungeons, raids (10 & 20 player), skills, talents, races, and class combinations. - New announcement: World of Warcraft: Forever - World of Warcraft: Forever launches November 4, 2026 - Beta starts this Thursday, September 17 - "A new beginning that never ends", says Holly Longdale, VP of Blizzard - Forever lives alongside the Vanilla and Classic game, isn't replacing either game - Designed to capture the feel and vibes of what WoW captured when it was introduced over two decades ago World of Warcraft 3 is getting a new campaign Blizzard just announced that a new campaign is coming to 2002's Warcraft 3, and that it's going to be available today! Here's the details: - New campaign: Forsaken Kingdom - Details the The fall of Lordaeron - Over 30 hours of gameplay - New graphics mode added - New neutral hero – Forsaken Paladin - World editor improvements - 24-unit selection World of Warcraft: The Last Titan expansion releases 2027 Blizzard says it isn't ready to reveal too much about The Last Titan, the final expansion of the ambitious Worldsoul Saga.
What we've been playing - "I don't think this is this game's biggest problem" A few of the things that have us hooked this week. 11th September Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Kelsey takes solace in assassination; Connor revisits a foundational Korean MMO; Chris has some more thoughts about Marvel's Wolverine; Bertie tries to get to the end of Big Walk and then realises he doesn't want to get to the end of Big Walk at all; and Marie plays Spyro again, because why not? Hitman World of Assassination, Switch 2 It's been a whirlwind few weeks so I've decided to sit down with a comfort game of mine: Hitman World of Assassination.
Ever since Fortnite started publicly posting player numbers back in 2023, the doomsayers have come out in full force any time there's a decline in concurrent or average player numbers. We're in exactly one of those situations right now, as player counts for the game's main mode, Battle Royale, have fallen significantly since Chapter 7 Season 4 started on August 14. After the summer season saw a big bump in engagement, thanks to some combination of the sprite-focused gameplay and the nearly entirely new map that Epic dropped at the start of Season 3, player counts have been heading back towards the sort of numbers we saw in Season 1 and 2. According to fortnite.gg, which collates players numbers from the Fortnite API , the average number of players in BR is down 37% in September from August so far.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
Goodwill Hunting: Consoles’ brand value and loyalty is being tested | Opinion When Sony and Microsoft need to get consumers on board for hugely expensive new hardware launches in the coming years, they’ll need every drop of goodwill they can muster. There’s a really important piece of context that looms behind every decision, every announcement, and every news story about PlayStation or Xbox at the moment. It’s a ticking clock; a countdown to the moment when Sony and Microsoft are going to have to start talking about their next-generation hardware – and begin the process of convincing the world that an almost certainly astronomical price point isn’t a deal-breaker. Death Stranding was generally very well received critically, but the franchise was not a particularly big commercial hit; sequel title Death Stranding 2: On The Beach reportedly sold around 2 million copies.
The acclaimed card game, KeyForge, is getting a digital game. The aptly titled KeyForge Online is a new crowdfunding project by independent studio Yellow King in collaboration with tabletop developer Ghost Galaxy. The KeyForge Online Announcement The details on the KeyForge Online crowdfunding campaign at this time are limited. First, it does confirm that the project is to create a digital companion experience, similar to Magic Arena, to the KeyForge card game.
For the quickest way to join, simply enter your email below and get access. However, I decided to give an adapter similar to the versions you see for $13.99 at Amazon a shot, and it got the job done with zero visual nonsense. On that note, you can pick up GTA San Andreas on PS2 for around $20 these days, and if you've not got an old console to play it on, you can grab one for under $80. You can still help the old system feel nice and fresh by learning how to use new controllers with retro consoles, as if you grab an 8Bitdo Retro Receiver for $24.99, you can sync up a DualShock 4 or even the DualSense to your 26-year-old machine.