В Game Dev Story вы возглавите студию по разработке видеоигр и попытаетесь покорить индустрию. Игра представляет собой симулятор управления, где вам предстоит нанимать и обучать персонал, выбирать жанры и темы для будущих хитов, а также контролировать производственный процесс. Ключевая механика – подбор оптимальной команды и распределение ресурсов для создания качественного продукта. Нанимайте программистов, дизайнеров, сценаристов и звукорежиссеров, повышайте их квалификацию и назначайте на проекты, соответствующие их навыкам. Помимо разработки игр, вы можете создать собственную игровую консоль, чтобы получить еще больше контроля над рынком. Успех зависит от умелого управления финансами, креативного подхода и способности предвидеть тенденции игровой индустрии.
"If Embark doesn't have you on their payroll yet, they need to change that": Arc Raiders gets impressive short film from pro "game trailer director" who got Game of Thrones and Hades actors to do voices Arc Raiders lore has never been so dramatic Weekly digests, tales from the communities you love, and more You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Gage Allen, who describes himself as a "professional game trailer director," brings his cinematic style to Arc Raiders in a new short film stitched together from gameplay footage featuring narration from a range of actors including the likes of Game of Thrones' Edward Dogliani (Rattleshirt in Seasons 2 and 3) and Hades' Avalon Penrose (Megaera) "THIS IS ARC RAIDERS," a 10-minute film uploaded on February 20 (the last two minutes are credits), is already the third-most popular video on Allen's YouTube channel, Player One Stories, at 140,000 views at the time of writing. Player One Stories is best known for a Battlefield short film from 2019. "I am a professional game trailer director behind games like Pacific Drive, BG3, Stellaris, Path of Titans, and many others," Allen writes in a Reddit post.
While a lot of the Witchery chatter so far this year has been about an extra Witcher 3 DLC rumoured to be in the works , one of the projects we know for sure CD Projekt have on the go is a remake of the first Witcher game . Ahead of the remake's arrival, a key dev on the 2007 RPG has just finished a developer commentary run through it, which makes for a great way to pass some time between Witchery things.
"We got there in the end": No Man's Sky dev says sorry "it took so long" to add customizable ships to the Switch 1 version, but optimizing things enough "was a difficult technical challenge" Bring on more weird and wonderful spaceships Weekly digests, tales from the communities you love, and more You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday GamesRadar+ Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
A God of War 2D action platformer probably wasn't on anyone's bingo card for the recent State of Play livestream , but not only is the game real, but it's also out right now for PS5. God of War: Sons of Sparta is a new project from Mega Cat Studios, a developer with a very cool name and a storied history since its founding in 2015--as well as a heartwarming story behind how it settled on its studio name. On the PlayStation Blog , Mega Cat Studios founder and CEO James Deighan revealed that a real feline helped inspire the identity of the studio. "We had a beloved cat that I had as a pet that passed.
Silent Hill 2 Remake dev Bloober Team's Valentine's Day reveal turned out to be Layers of Fear 3 Sorry if you were expecting Cronos 2. Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Every Thursday GTA 6 O'clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
PlayStation State of Play February 2026 live report - a look ahead at Sony's plans A new Kena! It only seems like yesterday we had the last State of Play, and yet here we are with Sony delivering a State of Play broadcast this evening from 10pm UK time. Death Stranding 2 is finally coming to PC Death Stranding 2 is finally coming to PC on 19th March. Read this next - PlayStation State of Play November 2025 live report - a blur of smaller Japanese games but few big announcements - Former Sony president Shuhei Yoshida reveals why the original PlayStation ultimately led to Bloodborne - New job listing at Bluepoint Games fuels speculation over its next project, but is Bloodborne really likely?
The days of the big deal are dead – hybrid funding stacks are the future | Opinion A good funding strategy ensures you don't put all your eggs in one basket, so that one bad event doesn't destroy the whole project Tim Browne is CPO and co-founder of the video game funding initiative Bright Gambit. Until 2024, he was a creative director at Avalanche Studios Group, and prior to that he held positions at King, Ubisoft, and Codemasters. Game studios are told there's more money in games than ever. Read this next - Pacific Drive developer Ironwood Studios raises $4m in seed funding round - "We want to take more risks" – email-based publisher Pantaloon raises funding to develop new publishing platform and back more games - Alphabear dev Spry Fox reveals CEOs and staff have taken pay cuts to finish its "biggest game ever" after "extremely fast" spinout from Netflix
Developer behind Kickstarter's most successful MMO shuts down and lays off all 210 staff UPDATE: Studio confirms closure after "much of the senior management team resigned" following internal disputes after Early Access launch Update February 11, 2026: Intrepid Studios stated on 31st January that the studio was closing and 210 staff would lose their jobs on February 2nd. Original story February 2, 2026: A significant number of management and development staff working on Kickstarted MMO Ashes of Creation have resigned or were laid off from developer Intrepid Studios, according to social media posts over the weekend. Ashes of Creation brought in $3.2 million in Kickstarter funding in the platform's heyday in 2017, a record for an MMO and the eighth most successful game Kickstarter ever, only just behind Double Fine Adventure and Mighty No. I am incredibly dismayed by the situation." The game had a development team of about 240, following the laying off of nine staff two weeks ago, which Sherif described at the time as "not a large-scale layoff and not a reflection of the health or future of Ashes of Creation." The game has steadily lost players since its Early Access launch, with a current 24-hour peak of 6,599 players according to SteamDB.