Future Wars – это стратегическая игра, где игроку предстоит возглавить одну из фракций, ведущих борьбу за ресурсы и господство в постапокалиптическом мире будущего. Игровой процесс строится на пошаговом управлении базами, юнитами и исследованиями. Ключевая механика – терраформирование, позволяющее адаптировать ландшафт под нужды фракции для добычи ресурсов и строительства укреплений. Игроку необходимо грамотно распределять ресурсы, развивать технологии и формировать армию, чтобы противостоять враждебным фракциям. Бои происходят на гексагональной карте, где тактическое расположение юнитов и использование особенностей местности играют решающую роль. Победа достигается путем захвата ключевых точек и уничтожения вражеских баз. Игра предлагает разнообразные сценарии и фракции с уникальными юнитами и технологиями, что обеспечивает высокую реиграбельность.
An EA office building in Madrid was vandalized with the words "Save Mass Effect" just days after the company announced it had shuttered series developer BioWare.
Looks like we're getting another Battlefront game! It looks like a collective decision was made at EA to shut BioWare down and focus on the biggest opportunities for the future. According to a report from Bloomberg , EA execs met up to review their upcoming portfolio and were tasked with deciding which of two multi-million dollar sci-fi franchises to prioritise, opting for Star Wars Battlefront III and cancelling a new Mass Effect title. Read the full article on purexbox.com
For the quickest way to join, simply enter your email below and get access. M4 run-and-gun build Muzzle: FSS IS300 Heavy Silencer Laser: Bruen 22-LPW Bright Hip Laser Vertical Grip: GW Domi-9 Short Grip Magazine: 60-Round Drum Stock: No Stock There’s something uniquely cool about turning an assault rifle into an oversized “tommy gun”, and the best M4 close-quarters loadout I’ve cooked does exactly that while also keeping it silent with the FSS IS300 Heavy Silencer (you can go loud if you want, though). The three key attachments here are the Bruen 22-LPW Bright Hip Laser, the GW Domi-9 Vertical Short Grip, and the 60-Round Drum mag. M4 long-range build Barrel: 18” LE Crosswind Long Barrel Muzzle: FSS IS300 Heavy Silencer Ammunition: 5.56 NATO High Velocity Optic: Cronen R808 Rear Grip: Schlager STB Sniper Grip This M4 long-range loadout is all about building a silent weapon that can beam enemies from afar.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Han 86 run-and-gun build Barrel: Han 86 Silenced 413mm Laser: QFL-S4.5 Bright Hip Laser Vertical Grip: Mire-50 Tac Grip Magazine: 60-Round Drum Stock: FR4 Retractable Stock This Han 86 close range loadout involves turning it into a beefy SMG of sorts. Han 86 long-range build Barrel: Hanbit Lightning-7 Heavy Long Barrel Muzzle: ZLR Reverb90 Ammunition: 5.56 NATO High Velocity Optic: Cronen R808 Rear Grip: Hanbit H86 Grip The goal behind this Han 86 long-range loadout is turning it into a highly accurate AR, perfect for holding down positions without sacrificing its mid-range strengths.
EA reportedly closed BioWare because it was forced to choose between Mass Effect 5 and Star Wars Battlefront 3 And it chose the "less risky, more predictable bet". A new report has revealed that EA closed BioWare because it was forced to choose between investing in one of two sci-fi projects: a new Mass Effect game or a new Star Wars Battlefront game. The revelation comes from Bloomberg, which heard from "people familiar with the company's strategy" that the "recent emergence" of an opportunity to develop a third Battlefront game meant EA - a company saddled with $18bn in debt because of the recent leveraged buyout - would have two sci-fi projects, each likely to cost hundreds of millions of dollars to make. PC, PS5, Xbox Series X/S See 3 more Mac, PC, PS2, Xbox PC, PS2, PSP, Xbox Nintendo Wii, Xbox 360
Backrooms director Kane Parsons has confirmed his meetings with Valve, but says that he has no plans to adapt any of their games if it can't be done well. When speaking on an October 28 episode of The Kyle Buchanan Show, Parsons wore a Valve hoodie, which prompted Buchanan to inquire about Parsons' recent trips to the developer's corporate offices. (Following the release of Backrooms, the director noted that he wanted to make a Portal movie and subsequently posted about trips to Valve on Instagram.) Naturally, Parsons didn't confirm or deny what exactly is going on between them, but confirmed that he has had conversations with the company — but he only wants to work with them if it's done right. "They work in experiments, and I like that, because that tends to be how I work," he said.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Alix Wilton Regan, aka Lara Croft in Tomb Raider: Legacy of Atlantis and Tomb Raider Catalyst, and most recent guest on our G+RLS podcast, will be the host for the Golden Joystick Awards 2026. The voting for the Ultimate Game of the Year for the Golden Joystick Awards 2026 will run until 5pm PT / 8pm ET / midnight GMT on Friday, October 30, 2026, so you've only got a few days to decide which of these games is your number one this year.
"It was a pretty harrowing three months" – Undead Labs head Philip Holt on what happened after Xbox cut the studio loose The CEO explains what the new employee-owned structure looks like, why State of Decay 3 has taken so long, and how the studio is embracing co-development Back in July, Xbox announced plans to divest five studios. Among them was State of Decay maker Undead Labs, which Microsoft had acquired back in 2018. But yeah, I think it's highly unlikely that we spend as much time on the next game as we did on State of Decay 3." Undead Labs currently has around 8,000 players testing out State of Decay 3, and is working on a post-launch roadmap. State of Decay 3 is being birthed into an uncertain world where $1,000+ consoles look set to be the new normal, and Holt is aware that many players will stick with older, less-powerful consoles and PCs, so the studio is ensuring that "our minimum spec is as broad as we can make it".
Why private equity acquisitions like the one that just claimed BioWare are so dreaded BioWare is just the latest casualty in a long history of private equity carnage. The LGBTQ-inclusive developer of Mass Effect and Dragon Age, which hadn't managed to transmute development mayhem into sales success and whose games aren't ideal environments for loot boxes, did not seem likely to be admired by its new owners, Saudi Arabia and Trump son-in-law Jared Kushner. A report using S&P data found that in 2024, private equity-backed companies accounted for more than 10% of all corporate bankruptcies and over 50% of bankruptcies with over $500 million in liabilities—but "despite their role in precipitating bankruptcies, private equity firms often emerge financially unscathed." "There have certainly been instances of this—the 2017 bankruptcy of Toys 'R' Us is top of mind for me," Venema said. And Dell, Venema said, went from a $25 billion buyout in 2013 to being valued today at nearly $100 billion after going public again in 2018.
'I'm forever grateful to BioWare': 16 game developers share the moment a BioWare game inspired them to join the industry BioWare was the catalyst for a generation of game development careers. When my party approached Redcliffe Village in Dragon Age: Origins, my reluctant sidekick Alistair stopped the party for a big confession about a secret he'd been keeping from me. I finally realized how massive and complex the story was, how many contingencies had been planned, written, and voice acted. Dragon Age In the quest "Bait and Switch" from Dragon Age 2, you check your mail at your house and seem to get a simple fetch quest.
In what seemed to be an inevitability, Electronic Arts announced the closure of BioWare this week, including the cancellation of its current project, a future iteration in the Mass Effect series. The writing has been on the wall for some time, and EA's recent sale to Saudi Arabia's Public Investment Fund (PIF) sealed its fate. Much can (and should) be said about BioWare's ability to create fully realized, original worlds like those of Mass Effect and Dragon Age. Star Wars: Knights of the Old Republic The creators of Knights of the Old Republic had the vision to set it in a new era of Star Wars, thousands of years before the events of the original movie, separating its story from the main continuity of films that has become a crutch for lots of modern Star Wars stories both in and outside of games.
Electronic Arts is developing an American football experience unlike anything it's made before, the company said in a memo shared publicly after closing BioWare and laying off 400 people across the company . In trying to spin the news positively and toward the future, the memo's attributed writers, chief studios officer Cam Weber and chief operating officer David Tinson, spoke about several of the publishing giant's upcoming games, including something EA is calling Project Gridiron. The memo's exact phrasing calls it a "social-first open-world experience for our American Football team." In other words, EA is getting closer to something I've been writing about for years: Madden (and possibly College Football) heavily cribbing from NBA 2K's The City mode and giving football fans a virtual social space of their own. The company that gave us viral bad news like " Project $10 ," day-one DLC , and paid crafting materials in Dead Space 3 simply hasn't earned a tempered response from players, and so there won't be one.
It's a grim week for developers and fans, with EA announcing that it is shutting down Mass Effect and Dragon Age studio BioWare. EA said that after deciding not to pursue development on a new Mass Effect, it would shut down the studio as part of company-wide restructuring plans that will result in roughly 400 employees being let go. Former BioWare executive producer Mark Darrah has suggested they could go up for sale as it works off some of its $55 billion debt. They might start into a revenue-generation mode where selling IP might be more desirable." https://youtu.be/2T8KlKPa2Y0 Earlier this year, former Dragon Age lead writer David Gaider also spoke about the franchise and said he believed it was dead after the poor commercial performance of Dragon Age: The Veilguard.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. The statement, which also details the end of Mass Effect 5, BioWare's never-released RPG, notes several titles that helped shape the company: Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Dragon Age, and Anthem.
EA has reportedly put DICE and Respawn to work on a new Star Wars: Battlefront game It will unlock growth, which I'm pretty excited about. In spite of a bloodletting that saw the end of BioWare—a lion in winter, sure, but still a studio with a rich legacy—and around 400 employees laid off, EA seemingly still has videogame irons in the fire. Per a report from Variety, the corporation is working on a new Battlefront game, said to be in the hands of Respawn and DICE. Meanwhile, DICE rather pleased our resident FPS czar Morgan Park with Battlefield 6; he scored it 82% in his Battlefield 6 review and called it "automatically one of the best shooters of the year." So sure, sign me up to see what the two can do with a Battlefront game together.
Sports games remain top priority, unsurprisingly. Alongside the news Electronic Arts is shutting down BioWare and reports about it axing around 400 jobs across the entire company, EA executives have also revealed future development plans. According to an internal letter to staff, reviewed by Bloomberg , EA says it will continue investing in sports games (such as EA FC ). Development on its online battle royale Apex Legends also remains a top priority, and it's supposedly still committed to its next Star Wars Jedi title as well as a new Marvel game starring Iron Man.
Mark Darrah, who worked as an Executive Producer at BioWare from 1997–2021, shared his thoughts on the studio’s recent closure by EA and what he thinks might happen to its iconic IPs. EA announced a major restructuring in a lengthy statement on October 21. Amid some exciting developments for Sims, Fight Night, and Star Wars fans came the devastating news that BioWare — the studio responsible for beloved series like Mass Effect and Dragon Age — was being shut down. They might start into a revenue-generation mode where selling IPs might be more desirable.” It’s worth mentioning that EA was acquired by a consortium of private investors back in August in a mind-boggling $55 billion deal.
EA has paused development on a mobile multiplayer Sims game in favor of moving forward with a rumored Sims 4 sequel. EA announced a wide variety of changes and projects today, including the closure of BioWare and the cancelation of Mass Effect 5. It also seemed to lean into recent rumors that DICE and Respawn are making a new Star Wars Battlefront game. One other big change is that EA is shelving a mobile-first multiplayer Sims project, formerly known as Project Rene and now known as Project Lotus.
EA cancels unannounced The Sims project, trims the Skate team and reportedly plans to lay off 400 workers: "We're the number one publisher in Western HD gaming" Respawn is also collaborating with DICE on a new game. Not only is EA closing down BioWare and cancelling the next Mass Effect - Electronic Arts has now announced a heap of drastic changes that include cutting 400 jobs across the company, pausing development on a project connected to The Sims, and bringing together Respawn and DICE. A group of investment firms led by Saudi Arabia's Public Investment Fund took EA private earlier this summer, in a deal worth around $55 billion. PC, PS5, Xbox Series X/S See 4 more Meta Quest, PC, PS5, Xbox Series X/S PC, PS5, Xbox Series X/S PC, PS4, PS5, Xbox One, Xbox Series X/S Mac, Nintendo GameCube, PC, PS2, Xbox
When EA was acquired by Saudi Arabia's Public Investment Fund, many expected major changes at the gaming company, including layoffs and game cancellations, among other shakeups. Now, those have begun, with EA on October 21 confirming a series of significant changes impacting the people and teams that worked on many storied franchises. As for Apex Legends, EA said it will continue to "invest heavily" in the franchise by adding new gameplay modes and "other new experiences." Iron Man and Star Wars Jedi While EA may have canceled its Black Panther game already, the company's other big Marvel game, Iron Man, remains in development. The biggest leveraged buyout of all time The PIF, along with Silver Lake and Affinity Partners, took EA private in a $55 billion sale that was constructed as a leveraged buyout, or LBO.