Fantastic Four – это динамичный экшен, где игрокам предстоит взять под управление знаменитую команду супергероев Marvel. Игра предлагает кооперативный геймплей, позволяя одновременно управлять всеми четырьмя членами Фантастической Четверки: Мистером Фантастиком, Невидимой Леди, Человеком-факелом и Существом. Каждый персонаж обладает уникальными способностями, которые необходимо комбинировать для преодоления препятствий и победы над врагами. Ключевой особенностью является возможность переключения между персонажами в любой момент, что позволяет стратегически использовать их сильные стороны в различных ситуациях. Игрокам предстоит сражаться с разнообразными противниками, решать головоломки и исследовать интерактивные локации. Сюжет разворачивается вокруг захватывающих приключений команды, полных опасностей и неожиданных поворотов.
Resident Evil Requiem PC performance analysis: Great visuals and decent frame rates all round, though path tracing's an obvious frame rate killer Upscaling is a bit of a must-use, but that's a given these days. Test PC specs - Asus ROG Ally, 15 W + 6 GB VRAM modes - Ryzen 7 7735HS (54 W), 16 GB DDR5-4800, GeForce RTX 4050 - Core i7 9700K (65 W), 16 GB DDR4-3200, Radeon RX 5700 XT - Ryzen 7 5700X3D (105 W), 32 GB DDR4-3200, GeForce RTX 3060 Ti - Core Ultra 9 285K (125 W), 48 GB DDR5-8400, Radeon RX 7900 XT - Ryzen 9 9950X3D (170 W), 32 GB DDR5-6000, GeForce RTX 5090 - Monitors: Acer Nitro XV282K KV / MSI MPG 321URX - Operating System: Windows 11 25H2 - Drivers: Adrenalin Edition 26.1.1 / GeForce Game Ready 591.86 To examine what kind of performance you can expect to get on your gaming PC with Resident Evil Requiem, I used as broad a range of systems as I could. Handheld gaming PC 720p Lowest preset | No ray tracing (RT) | FSR Balanced upscaling Our first port of call is a handheld gaming PC, specifically the Asus ROG Ally, with its power set to 15 W but with the GPU VRAM forced to 6 GB, instead of the default 4 GB. Minimum spec gaming PC 1080p Normal preset | No RT | FSR Balanced upscaling Okay, so a combination of an Intel Core i7 9700K and AMD Radeon RX 5700 XT isn't quite as min-spec as Capcom's minimum system requirements, but the CPU and GPU are almost eight and seven years old, respectively.
Rogue Point aims to prove old school is the new cool with a back-to-basics shooter The developers behind Black Mesa return with a retro-flavoured co-op shooter that thumbs its nose at the bloated complexity of modern online games "We wanted something that you could pick up and play with friends," says Brad Sheremeta, marketing and community manager for Crowbar Collective, when describing the studio's new game, Rogue Point. Out in Early Access today, the co-operative PvE (player versus environment) shooter is a response to the overly complicated, time-sink nature of modern titles in the genre. "Right now, you're seeing a lot of these games that are 'sweaty games' that you have to grind at, especially first person shooters," says Sheremeta. And beyond that, the retro, no-frills nature of Rogue Point fits a gap in the market for titles that echo the simpler times of old – like the hugely successful Warhammer Space Marine 2, which won players over with its unashamedly Xbox 360-era gameplay.
Jobs Roundup: February 2026 | UK games publisher PQube appoints Dominic Wheatley as chairman UPDATE: Tobias Sjögren joins Alinea Analytics as head of business development, Christie Golden appointed principal writer at IO Interactive It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. Markus Wilding joins Make-A-Wish International's Infinite Wishes Games Industry Advisory Committee Industry veteran Markus Wilding has joined Make-A-Wish International's Infinite Wishes Games Industry Advisory Committee. "I have spent countless hours over the years talking with its founders Sebastien Vidal and Nicolas Cannasse about the trials and tribulations of making games and leading game companies." He added: "I'm very happy to be joining the studio at an exciting time, with Wartales going strong in its 5th year post-launch, new games SpaceCraft and Farever in development with our own teams, Frostrail coming from our partners at FakeFish Oy through our third-party publishing team, and more that hasn't been publicly announced yet." Mervin Lee Kwai | Vice president of operations, NC America NC America has hired Mervin Lee Kwai as vice president of operations. I already have a strong relationship with the Throne and Liberty development team and look forward to globally launching NCsoft’s upcoming titles, starting with Aion 2." Joshua Mills | Creative director (Rainbow Six Siege), Ubisoft Montréal Joshua Mills has taken over from Alexander Karpazis as creative director on Rainbow Six Siege.