"Cursed" – динамичный хоррор-экшен, где игроку предстоит столкнуться с мистической угрозой. Исследуйте мрачные локации, полные головоломок и опасностей, чтобы раскрыть тайну проклятия. Ключевым элементом геймплея является использование уникальных способностей для борьбы с потусторонними силами и решения сложных задач. Собирайте улики, взаимодействуйте с окружением и используйте смекалку, чтобы выжить в мире, где грань между реальностью и кошмаром размыта. Каждый уровень предлагает новые испытания и загадки, требующие от игрока стратегического мышления и быстрой реакции. Раскройте зловещую историю, скрытую за проклятием, и найдите способ остановить надвигающуюся тьму. Игра доступна на PC и Linux.
"Then [the player] goes back, and then the player picks one of the choices."
My Hero Academia: All’s Justice feels like a release meant for folks keeping up with the series, especially now that the Switch 2 version is here.
World of Warcraft: Forever devs say a direct sequel like Guild Wars 2 is unlikely: 'Why would you throw that away and start over?' "We keep making it better." World of Warcraft: Forever looks—well, pretty interesting, all told. Reimagined class trees, new raids, and $30 elves. Don't think about the $30 elves too hard. Best MMOs: Most massive Best strategy games: Number crunching Best open world games: Unlimited exploration Best survival games: Live craft love Best horror games: Fight or flight Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.
Starfinder: Afterlight, a CRPG based on one of my favourite systems that pulled in almost $1 million on Kickstarter, is starting to look ship-shape Plus, BG3's Neil Newbon voices an insect priest. I've been keeping a close eye on Starfinder: Afterlight for a few reasons—firstly, I'm a Pathfinder 2e sicko, and Starfinder 2e works on a ton of the same rules. After getting a surprising €828,164 (around $960,000) funded out of a humble €75,000 ask on Kickstarter, the game managed to snag Red Dead Redemption's Arthur Morgan for its narration. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.
This is an IGN opinion piece from Matt Purslow, who has been there from day one for every PlayStation generation since the PS2. He loves the style of narrative single-player adventures that Sony's studios have historically championed. First announced during a Sony State of Play in early 2024, Physint was described as “a completely new 'Action Espionage' for the next-generation.” That specific wording, of course, is intended to evoke Metal Gear Solid, which sports the tagline “Tactical Espionage Action” across each of the series’ logos. Four of this generation’s major first-party exclusives – Ghost of Yotei, Marvel’s Spider-Man 2, God of War Ragnarok, and Horizon Forbidden West – are almost indistinguishable from their PS4 predecessors when it comes to how they play.
Sony reportedly dropped Hideo Kojima's next game because it kept missing deadlines, was over budget, and would eventually come to other platforms A few good reasons, and one really exhausting one. Earlier this week, it broke that Sony had dropped Physint, a videogame being developed by Hideo Kojima. Which is weird, given that Kojima's a bit of an auteur—his games are weird and ambitious in scope, but they're often viewed fondly, and the man made Metal Gear Solid, for crying out loud. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Final Fantasy 7 Revelation director defends its physical disk still needing a download: 'We didn't want to make any compromises for the game' Hamaguchi says the "fidelity and the quality of the game" would be lesser with a Rebirth-sized disc. The games industry's been in an (understandable) fuss lately about the prophesied death of physical media from Sony, which has announced it'll be going discless for the foreseeable future. Players are really angry because it's not exactly great if the one place you can buy your games also controls the entirety of the pricing—as Sony hypothetically would on its PlayStation consoles. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.
The Legend of Zelda Ocarina of Time only received its pre-order status earlier in the week, but Amazon is already discounting limited-edition textured foil physical versions. Today, the $69.99 MSRP of the full cart and that gorgeous cover dropped to $59.88 when added to cart; that's impressive considering this is a blockbuster Nintendo first-party release. Ocarina of Time remake launches on November 5 for Nintendo Switch 2. Walmart is also taking part in this $10 discount, with both stores launching the promotion seemingly out of nowhere.
Both of Nintendo's Switch consoles have been cursed with deafening silence in their menus and eShops. But the latest version 23.0.0 update for the Switch 2 at least injects a little bit of personality and nostalgia into one of the platform's menus, bringing back music for the Mii Maker. When you create a Mii in the Switch 2's system settings, the familiar Mii Channel music from the Wii now plays in the background. A music settings button on the top left also lets you change the track to the 3DS or Wii U Mii Maker music (the tracks are generically named "Track 1," Track 2," and "Track 3").
You'd expect a game called Thousand Hells: The Underworld Heists to be on the depressing side, but this choose-your-own-adventure RPG anthology from the designers of King of Dragon Pass is an absolute tonic. It's a witty procession of Orphic descents, in which you assemble a crew of four garrulous weirdos and pitch them against quest scenarios that might involve talking trees, holy riddlers, and conduits of boiling blood. There's an infectious, venturesome lightness to the game, which somehow persists alongside dire blunders and supernatural calamities that may see members of your party being cursed, punctured or unhinged. I've only completed a couple of the 10 heists across two hours of play, which makes me reluctant to call this an official review, but it's got my provisional recommendation.
Blizzard must now 'discuss, evaluate, and bargain' its AI usage with its developers "When we fight together, we win together." Blizzard Entertainment's union—in conjunction with the Communications Workers of America (CWA)—has just signed a landmark contract with the studio to, among other things, force it to "discuss, evaluate, and bargain" any time it wants to introduce generative AI in the workplace. As explained on the CWA website, this contract has been in the works for two years and impacts around 1900 workers from across the studio, including those working on World of Warcraft, Hearthstone, QA, Overwatch, and Diablo. The contract itself does a lot of good for these people, who are living in an era of uncertainty thanks to Xbox's 'reset' that has impacted over 1600 jobs and is soon to jeopardise 1600 more. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. The 8Bitdo 64 Bluetooth controller will provide you with an authentic layout and Switch 2 compatibility for $39.99, while the official $54.99 NSO controller is a complete replica of the '90s accessory.
The brand-new Legend of Zelda Ocarina of Time amiibo may feel pretty cursed to some, at least where their unlocks are concerned, but I'm absolutely smitten with these new collectibles. The $24.99-each (GameStop) amiibo aren't just adorable little replicas of Young Link and Young Zelda as they appear in the upcoming Ocarina of Time Remake, but they also pay homage to some of my most beloved game artwork, at least for Link. The image of the little Hero of Time glancing at Navi the fairy as she's about to perch on his hand was used alongside the release of the original 1998 N64 game. Illustrated by artist Yusuke Nakano, the iconic art graced everything from Nintendo magazines of the era to the official Ocarina of Time Player's Guide by Nintendo Power (via Internet Archive), and it's incredible to see it in toy form all these years later.
Turns out, a lot of Sega's biggest fans don't play its videogames: 'In some cases, their engagement is even higher than that of fans who actually play' Nah-kuza. There once was a time in which, if you were a fan of a videogame, you might get asked which of said games in the series you had played. Now, I'm not saying we need to bring this era back—it was an obnoxious period full of gatekeepers—but Sega president and COO Shuji Utsumi's recent words on the subject are a surprising sign of the times. Speaking to Nikkei Gaming (thanks, IGN), Utsumi explains that (via machine translation): "For example, the 'Yakuza' series has been doing exceptionally well in merchandising, with 60-70% of its buyers being women.
Oh Link, you've met with a terrible fate. You might not be a Deku Scrub, but you are absolutely lost in the uncanny valley thanks to Nintendo's The Legend of Zelda: Ocarina of Time remake. Link's younger self stands out among all the other re-modeled characters for many of the wrong reasons. His chubby, babyface cheeks and big round eyes contribute to the feeling that we're looking at someone just slightly too inhuman for their own good.
'No-one puts Double Fine out of business except me', says Tim Schafer on taking Double Fine independent: 'Asha's not going to shoot my dog' "The games industry is full of terrible things, and I can't change most of them." Double Fine has ducked out of the way of Microsoft's falling axe, going independent after the new Xbox CEO Asha Sharma announced layoffs totalling 3,200 people earlier this year. The studio itself has had a bit of a troubled discography after the win of Psychonauts 2, with neither 2025's Keeper or 2026's Kiln doing much to move the needle. Tim Schafer pretty much pins his studio's voluntary exile from Microsoft on Sharma in a conversation with Bloomberg, saying that the storm clouds first started gathering when she visited the studio in "listening mode"—but it was clear that, when she started talking about shifting Xbox's vision, it was bad news. If we could just get to those people, we could have them catch Lighthouse Fever." 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.
The Legend of Zelda: Ocarina of Time remake was always going to prove divisive. Whether it strove to be a faithful retelling or a bold reimagining like Final Fantasy 7 Remake , Zelda’s 3D debut is so beloved, so seminal, and so ingrained in our collective nostalgia that aiming to please everyone was always going to be impossible. I was slightly underwhelmed by the fact that, aside from quality-of-life improvements and an essential modernization of certain gameplay mechanics, Nintendo is pretty much poised to deliver a 1:1 remake. The scale of characters, depth of locations, and overall scope of Link’s world is seemingly identical to the Nintendo 64 original .
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Skyrim co-lead says Bethesda making Starfield instead of TES6 came out of nowhere: 'It was very much: Guess what, team? We're making this space game' "It wasn't like Starfield was this big internal like, 'Hey, we all want to make this space game, Todd.'" The Elder Scrolls 6 is hotly anticipated—and has been for a full eight years following its announcement at E3 2018 and complete silence on it ever since. Instead, Bethesda worked very hard at trying to push Starfield which, for a studio that was once the pinnacle of open world RPG makers, just wasn't quite up to snuff. We're making this space game.'" This picture of Howard as an accidental force of nature in the studio does track with other accounts from former Bethesda employees, including character artist Dennis Mejillones, who said—while comparing him to George Lucas—that "a lot of people were afraid to say no to Todd, and I think that hurt him." 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.
Don't Nod might not have enough cash to make it through January 2027, and even if it does, pulling up could 'involve the reduction of up to 90 positions' "Amid systemic pressures in the video game industry." Don't Nod, best known as the developers of Life is Strange 1 and 2, has been having a rough go of it, lately. In 2024, its games Jusant and Banishers: Ghosts of New Eden sold "well below expectations", causing it to pause development of two further games. The developer reported a 56% decrease in operating revenue year-on-year, "amid systemic pressures in the video game industry, characterized by highly selective financing." This also presented as a €3.5 million decline in sales in the first half of 2026, "driven primarily by sales and the recognition of a portion of PS+ and Game Pass revenue from Bloom and Rage, initial sales of Aphelion, and the back catalog", as well as an increase development costs to the tune of €2.6 million because of an as-yet-unannounced collaboration with Netflix for "a narrative game based on a major Netflix intellectual property." This is a dire forecast, as it means there's a "material uncertainty regarding the company's ability to continue as a going concern beyond January 31, 2027." In other words, Don't Nod is running out of money, and fast. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia.