Tomas Sala - независимый разработчик игр, наиболее известный благодаря созданию воздушного боевика The Falconeer. Игра выделяется уникальным визуальным стилем, глубоким миром и захватывающими воздушными сражениями. Tomas Sala, вероятно, является соло-разработчиком или небольшой студией, судя по масштабу выпущенной игры. Информация о более ранних проектах или истории компании ограничена, но успех The Falconeer закрепил за Tomas Sala репутацию талантливого и оригинального гейм-дизайнера.
Almost every video game under the sun is running away from GTA 6's November release date, but indie developer Tomas Sala doesn't think that should necessarily be the case because the main audience for GTA 6 probably isn't rushing to buy the latest buzzy visual novel or management sim about running a movie rental store, let's say. The acclaimed developer behind aerial combat sim The Falconeer and its city-building sandbox spin-off Bulwark: Falconeer Chronicles is gearing up to release another game in the gorgeous series: ShipShaper, a game about designing your own ships that's hitting early access on September 2. Speaking to GamesIndustry, Sala explains that when it came time to settle on a launch window for ShipShaper, he "saw all this stress about, 'Oh my God, GTA [6] is coming, you have to pack it before September.'" But despite squeezing into the crowd of new games seeking refuge from Rockstar Games' blockbuster, Sala doesn't think it was strictly necessary. As GamesIndustry notes, a 2025 Circana survey found that only 4% of US players buy a game more than once a month, and 33% of the US gaming audience buys a game less than once a year: "I'm pretty sure that's not the GTA audience." Some of the biggest games on PS5, Xbox, and Steam are often ones that came out years ago, too.
"I don't see why people are scared of it" – ShipShaper developer Tomas Sala on why indies shouldn't be stressing about GTA6 "The media doesn't cover indies anyway" GTA6 is messing with Tomas Sala's plans. "And then I saw all this stress about, 'Oh my God, GTA is coming, you have to pack it before September'." The game is now set to launch into Early Access on September 2, suitably far off from GTA6's launch on November 19. They just want to play GTA." He points out that most players don't buy indie games – indeed, a 2025 Circana survey found that 63% of US players buy a new game once every six months or less (with 33% buying a game less than once a year), while only around 14% buy a game once every month or more. I'll see if it can oppose GTA." Read this next - Report: Live-service removed from Horizon Hunters Gathering following negative player feedback - "We chose the worst time in history" – Harvey Smith on starting his own studio after Arkane - Human: Fall Flat veterans launch new UK studio Pretty Cool Games with funding from Arknights developer Hypergraph