Sabotage Studio – независимая канадская студия разработки видеоигр, основанная в 2016 году. Наибольшую известность им принесла игра The Messenger, получившая признание критиков за свой уникальный геймплей, сочетающий элементы платформера и метроидвании, а также за ностальгическую пиксельную графику. В 2023 году студия выпустила Sea of Stars, пошаговую ролевую игру, вдохновленную классическими JRPG. Sabotage Studio стремится создавать игры, которые отдают дань уважения прошлому, но при этом предлагают свежий и современный игровой опыт.
Betrayal at House on the Hill (3rd Edition) The best Halloween board game overall Specifications Players: 3-6 Ages: 12+ Game type: Co-op Lasts: 60mins Complexity: Moderate Reasons to buy + Vivid, atmospheric setting + Creative scenarios + Very replayable Reasons to avoid - Some missions aren't well balanced Have you ever wondered how long you'd last in a horror movie? Deep Regrets Gone fishin' Specifications Players: 1-5 Ages: 14+ Game type: Push-your-luck/dice-rolling Lasts: 30mins Complexity: Low Reasons to buy + Wonderfully absurd concept + Comedy helps it stand out + Incredible artwork Reasons to avoid - Relies on randomness Loosely inspired by 2023 video game Dredge, Deep Regrets challenges players to spend a week out fishing on a very strange sea indeed. Nemesis: Retaliation Game over, man Specifications Players: 1-5 Ages: 14+ Game type: Push-your-luck/dice-rolling Lasts: 30mins Complexity: High Reasons to buy + Incredible emergent storytelling + Genuinely tense and fraught + Amazing betrayals Reasons to avoid - Bulky and long If you're looking for a deeper, more strategic experience, it doesn't get better than the Nemesis series. Arkham Horror: The Card Game Cosmic horror on the cards Specifications Players: 1-4 Ages: 14+ Game type: Deck construction Lasts: 60-120mins Complexity: High Reasons to buy + Top-tier cosmic horror + Quicker than the full game + Plenty of expansions Reasons to avoid - More complex than you think H.P.
GTA veteran's MindsEye studio Build a Rocket Boy has entered administration, following yet more reports of layoffs 15 months after debut game's troubled launch. Last week brought reports of further layoffs at Build A Rocket Boy, the beleaguered studio behind the poorly received 2025 shooter MindsEye. Build A Rocket Boy was founded in 2016 by GTA veteran Leslie Benzies, and its first game, Everywhere, was announced in 2022. As GamesIndustry.Biz notes, Build a Rocket Boy reported a £47.5m operating loss and a £36.2m net loss for the 12 months ending 30th September.