Nexon Korea — корейское подразделение Nexon. Ведёт разработку и поддержку ключевых игровых брендов для корейского рынка.
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Following numerous rumors dating back many months, it's official: StarCraft is returning with a new game, but that game won't be in the traditional real-time-strategy genre the franchise is known for. Instead, the new StarCraft game is described as an open-world shooter. The news was revealed as part of BlizzCon's opening ceremony . However, that's essentially all we know, as the new game-referred to only as StarCraft--won't be released until 2030.
It's really starting to look like a new StarCraft game will be revealed at BlizzCon Initial reports of a Nexon-developed shooter were met with doubt, but now something funky is happening with the StarCraft 2 website. And have you seen the BlizzCon schedule? One way or another, we'll find out soon enough—BlizzCon opening ceremonies kick off at 10:30 am PT/1:30 pm ET on September 12. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80.
The next StarCraft may not be made by Blizzard, according to a new report Unraynor. Nexon, the giant Korean developer and publisher, is said to be close to inking a deal with Blizzard over the rights to develop a sequel in the StarCraft franchise. That's according to a report from Korean newspaper Chosun (via ResetEra), citing a "senior game industry official" who said the contract between the two companies "is on the verge of being finalised". If completed, Nexon will be able to develop a sequel, though it's unclear from the machine translation whether that means a follow-up to StarCraft 2 specifically, or a new game in the franchise.
Arc Raiders generates $114.9m during Nexon's Q2, sells an additional 800,000 units Overall results exceeded expectations, supported by Embark Studios' extraction shooter and Nexon's MapleStory franchise Nexon's Q2 results exceeded expectations, driven by strong performances from its MapleStory franchise and the ongoing success of Embark Studios' Arc Raiders. The company reported a 77% year-over-year increase in net income this quarter, which was primarily attributed to a ¥1.7 billion ($10.6 million) FX loss for the period - a significant improvement over a ¥17.5 billion ($109.9 million) loss in Q2 2025. Here's what you need to know: The numbers - Revenue: ¥121.1 billion ($760.8 million), up 2% - Operating income: ¥31.3 billion ($196.6 million), down 17% - Net income: ¥29.6 billion ($185.9 million), up 77% The highlights Operating income fell 17% in Nexon's second quarter, which the company said "reflected a shift in its product mix with higher revenue-linked costs" such as creator fees, user acquisition costs, and cloud service fees from global live services and data usage, as well as higher software service fees. For the third quarter, Nexon expects revenue between ¥120.7 billion ($758.4 million) and ¥133.4 billion ($838.2 million), representing a 2% to 12% year-over-year increase.
Arc Raiders sales have hit another huge milestone, publisher Nexon has confirmed, contributing to another straight year of revenue growth for the Korean company. In its investor presentation for both the fourth quarter of the fiscal year and the year as a whole, Nexon reveals that Arc Raiders sales have hit 14 million since its launch back in October last year. That's another two million between mid-January and today. The success of Arc Raiders helped to contribute to another year of revenue growth for Nexon, with revenue increasing by 6% when compared to the previous year.
Nexon revenue rises 6.5% to $3.1bn in 2025, driven by ongoing success of Arc Raiders Embark Studios' extraction shooter "has exceeded our most optimistic projections," says Nexon CEO Arc Raiders publisher Nexon has released its 2025 earnings, reporting record-breaking revenue for the third consecutive year. The numbers - Revenue: ¥475.1 billion ($3.1 billion), up 6.5% year-over-year - Operating income: ¥124 billion ($809.4 million), down 0.1% year-over-year - Net income: ¥92.05 billion ($601.2 million), down 31.7% year-over-year The highlights Fourth quarter revenue rose 55% year-over-year to ¥123.6 billion ($807.2 million), while operating income reached ¥7.2 billion ($47.2 million). Nexon’s fourth quarter revenue and operating income included a one-time impairment loss of ¥3 billion and a ¥27.7 billion ($180.9 million) deferral of Arc Raiders revenue. Looking ahead, Nexon projects first quarter revenue between ¥150.5 billion ($982.9 million) and ¥164 billion ($1.07 billion), representing a 32% to 44% year-over-year increase.