Minority Media - канадская независимая студия разработки видеоигр, наиболее известная благодаря своей эмоциональной и трогательной игре Papo & Yo. Компания стремится создавать игры, затрагивающие важные социальные темы и вызывающие у игроков сильные переживания. Papo & Yo, выпущенная в 2012 году, рассказывает о сложных отношениях мальчика и его отца, страдающего от алкогольной зависимости, представленного в виде монстра. Игра получила признание критиков за свою искренность и оригинальный подход к повествованию. Дальнейшая деятельность студии направлена на создание инновационных и значимых игровых проектов.
The people of video games on what gives them cause for hope "Forget trodden down, I think our future sees a beautiful revolution." Hello and welcome to one of our final pieces for Optimism Week here on Eurogamer. This time, we've turned to the industry itself for some answers, and as such I'm going to do my best to get out of the way as quickly as possible. "The bundle ended this morning, as of this writing, and we managed to raise more than $250,000 in two weeks. Look at this year's breakthrough hits… Mewgenics, 007 First Light, Crimson Desert, Pragmata, Subnautica 2, Forza Horizon 6, Meccha Chameleon, Pokemon Pokopia, Resident Evil Requiem, Slay The Spire 2… the variety is incredible.
Sony has 'zero understanding for what their customers want' says gaming preservation group With Sony ending disc support, many fear what that means for game preservation going forward. PC gamers may have watched physical game discs disappear years ago, but there's a battleground happening over in console land right now. And it might only be getting more contentious as time ticks on. Just last month, we documented Does It Play's reporting, showing that 34% of physical PS5 games and 50% of tested Xbox Series X games don't fully work without a download first.
Analyst: AI-focused M&A deals are "weakening" the games investment landscape "Investors recognise the low revenue growth opportunity and compressed margins in gaming, keeping capital on the sidelines," says S&P Global Market Intelligence A new M&A report from analyst S&P has indicated a weakening investment environment for games, with available funding increasingly going to businesse models relying on recurring engagement, platform leverage or alternative monetization. The largest M&A transactions in Q2 were "hyper concentrated on AI," which has "siphoned interest away from other areas, particularly software," S&P Global Market Intelligence's Neil Barbour tells GamesIndustry.biz. There were 23 M&A transactions in the second quarter, totaling $1.15 billion in gross transaction value. These included Shengsong Investment's $596.4 million minority investment in Wemade and DoubleUGames' $183.7 million offer to increase its stake in social casino operator DoubleDown Interactive.