Michael Brough – независимый геймдизайнер, известный своими экспериментальными и минималистичными играми. Его работы часто отличаются сложной механикой, скрытой за простой визуальной оболочкой. Vertex Dispenser - одна из самых известных его игр, представляет собой уникальную смесь головоломки и стратегии. Brough создает игры, которые заставляют игроков мыслить нестандартно и исследовать неочевидные решения. Информации о местонахождении и истории компании крайне мало, что делает его фигуру загадочной в игровой индустрии.
Tonda Ros, creator of Blue Prince, has played UFO 50 for almost 700 hours: 'I think it's easily my favourite game of the last 20 years' Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like "How tidy is your desktop?" and "What game will you never uninstall?" Tonda Ros was first drawn to PC gaming at seven years old, after playing the action-adventure classic, Beast. "It's kind of like an open, nonlinear Sokoban that's action-based and not puzzle-based," says Ros, the creator of 2025's Blue Prince. "I think it was the next year where we had a 386 PC in the house, and that's when the floodgates opened … when I played Tank Wars and the original SimCity and Star Control." Establishing a career as a cinematographer and visual artist, in 2016, Ros began working on Blue Prince.
'I am a big roguelike guy, but also a fan of minimalism and elegance': Sam Barlow, creator of Her Story, guides us through the games in his Steam Library Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like "How tidy is your desktop?" and "What game will you never uninstall?" Sam Barlow is the director of Half Mermaid and one of interactive fiction's modern luminaries. Breaking into game development with his one-move choose your own adventure Aisle, Barlow worked on games like Ghost Rider and Silent Hill: Shattered Memories before striking out on his own with 2015's Her Story. Since Her Story, Barlow has further experimented with combining live-action footage and interactive fiction in 2019's Telling Lies and 2021's Immortality.