Game Factory Interactive (GFI) - польская компания, занимающаяся разработкой и изданием компьютерных игр. Известна благодаря таким проектам, как Cannon Fodder 3, Insane 2 и Clutch. Компания специализируется на создании игр в жанрах экшн, гонки и стратегии. GFI стремится предлагать игрокам разнообразные и захватывающие игровые опыты, используя современные технологии и креативные решения. Компания имеет долгую историю в игровой индустрии и продолжает развиваться, создавая новые проекты для различных платформ.
It’s been over 10 years since Hakuoki SSL: Sweet School Life debuted on the Vita in Japan. Do you know how many times we saw the original game before that? The PSP version of the PS2 game. The PS3, Vita, 3DS, PS4, and Switch entries.
NBA 2K and Grand Theft Auto franchises boost Take-Two Q3 net revenue by 25% to $1.7bn Publisher raises full year outlook as a result, now expecting net bookings between $6.65 billion to $6.7 billion Take-Two Interactive has published its financial results for its third fiscal quarter, recording increases of 25% and 28% in net revenue and bookings respectively. It is now forecasting an outlook range of between $6.65 billion to $6.7 billion to reflect "Q3 outperformance and higher expectations for several of key titles in Q4." Here's what you need to know: The numbers - Net revenue: $1.7 billion (up 25% year-on-year) - Net loss: $92.9 million (compared to $125.2 million loss in the year-ago quarter) - Total net bookings: $1.76 billion (up 28% year-on-year) The highlights During its third quarter, Take-Two reported significant growth in its NBA 2K and Grand Theft Auto franchises, as well as its mobile division headed by Zynga. As for mobile, Peak's Toon Blast rose 43% year-over-year, surpassing $3 billion in lifetime net bookings. "With ongoing momentum across many of our businesses, and the highly anticipated launch of Grand Theft Auto 6 on November 19, 2026, we continue to project record levels of net bookings in fiscal 2027, which we believe will establish a new financial baseline for our business, set us on a path to enhanced profitability, and provide further balance sheet strength and flexibility." Looking ahead, Take-Two has raised its net bookings outlook to between $6.65 billion to $6.7 billion (it was previously between $6.4 billion and $6.5 billion), reflecting the "outperformance of Q3 and higher expectations for several key titles in Q4." Ahead of Take-Two's financial results, GamesIndustry.biz spoke to Zelnick about the upcoming release of GTA 6, embracing AI, and the ongoing dispute between the IWGB union and Rockstar following layoffs last October.