Компания Funny Games специализируется на разработке и издании казуальных и развлекательных игр. Наиболее известной игрой компании является "Прятки", которая завоевала популярность благодаря своей простой, но увлекательной механике. Funny Games стремится создавать игры, доступные широкой аудитории, с акцентом на веселое времяпрепровождение и социальное взаимодействие. История компании пока не очень длинная, но они активно развиваются и планируют расширять свой портфель игр.
The top 10 scariest RPGs I've ever played—and one I'm too afraid to try
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. The developer of Needle In A Haystack, a co-op game clearly based on viral game Needle In A Haystack Simulator, claims that the developer of A Game About Needle In A Haystack, another would-be trend cash-in, not only copied the same idea as them but also literally stole their code line for line.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. I was like, 'I'd rather just make the coolest card for you because you already have such a bespoke thing.' But mechanically, creatively, we need this thing that seemingly doesn't exist." Darkhold Destiny is Magic's third Marvel crossover, and it revolves around the supernatural as well as teamups with "a pantheon of gods." It's available to pre-order now at Amazon with four Commander decks, the usual Play/Collector Boosters, two Scene Boxes, various bundles, and a Draft Night set. He goes on to say that "if you know stuff, you'll definitely go, 'Oh, wow.' It's enhancing it, but it is not restrictive." Magic The Gathering's Darkhold Destiny set launches on April 9, 2027.
Can the SideWinder Game Pad, Microsoft's first game controller, work on modern PCs? I bought three of them to find out The past and fiddly present of the Xbox controller's ancestor 1996 gave us two incredible gifts. The second, arguably more impactful on the course of human civilisation, was the Microsoft SideWinder Game Pad 1.0. Launched in 1995 with the 3D Pro and Standard joysticks, the hardware family would eventually comprise gamepads, racing wheels, a game voice device to talk with friends and vocally control your game, and a massive mouse with more buttons than my nana’s vest.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Hicks also narrated the GTA 5 Official Gameplay Video back in July 2013, so this isn't her first rodeo with Grand Theft Auto marketing, and the fact that she's been involved is genuinely really cool. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. "We wanted to bring back the iconic see-through trend of the late ’90s in a fresh, modern way that complements the PS5’s industrial design.” Sony will launch pre-orders for the new color range on November 10, 2026, with the actual products shipping for a release date of February 4, 2027. They'll set you back the same as other limited edition DualSense and faceplates: $84.99 / £74.99 and $74.99 / £64.99, respectively.
Inside Buckshot Roulette developer Mike Klubnika's terrifically nasty horror universe of post-Soviet malaise Atrocity exhibition. In Mike Klubnika's growing oeuvre of brilliantly deplorable games, the same elements tend to recur. Across three excellent games in almost as many years - 2023's Buckshot Roulette, 2025's S.p.l.i.t, and 2026's Machine Party - Klubnika has remixed each of these elements with design verve and stylistic aplomb. Klubnika's desktop PC, then, was both a creative instrument and portal into exotic worlds and taboo-feeling media: Klubnika remembers pirating the edgy top-down shooter Hotline Miami when he was 10 or 11 years old before discovering the music of Aphex Twin in one particularly strange level of the Half-Life multiplayer mod Sven Co-op.
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news. Join the GamesRadar community for quick access. The heads of PS3 emulator RPCS3 took words from the mouths of many, telling AI-reliant vibe coders to "learn how to debug, code, and leave behind something useful to humanity when you're gone." Sign up to the GamesRadar+ Newsletter Weekly digests, tales from the communities you love, and more Epic even briefly made gen AI a requirement for a new Unreal Engine game jam, and that was just days after saying it "vibe coded" the new Epic Games Store launcher.
Control loreheads shouldn't put too much stock into what The Board says in Control Resonant - the devs say it's "basically gibberish" Trick or treatise? One of Control and Control Resonant's most memorable stylistic choices is how The Board - an alien entity whose true nature is a mystery, and whose morals and motivations are never made clear - communicates with the player. Clearly, developer Remedy knew exactly how The Board should sound coming out of your speakers. While there's no consensus, many have theories about what The Board is truly saying - and that's in part because of the way it sounds.
Over many years, I've written tens of thousands of words covering the Remedy Connected Universe, the Finnish studio's world tying the Alan Wake and Control series together. This is a team that loves rewarding players who notice the smaller details and go off the golden path in search of morsels of understanding. Connecting dots is often much of the fun in a Remedy game. Time after time, I couldn't find anything relevant to the lingering plot threads we were left with from 2024's Alan Wake 2 and 2019's Control.
A new Steam game, titled Banana Life Sim, gives players a chance to become a banana and do nothing but, well, be a banana. Steam games have become increasingly bizarre of late. It costs less than a dollar Banana Life Sim, released on October 23, is a game developed by Dynamic Games. “You can also perform the actions that bananas usually do (mostly standing in the same place).” The game, which costs $0.69 until November 6, has features listed as follows: “You’re a banana.
"System Shock and Deus Ex, they were RPGs. People called them RPGs": Gloomwood's publisher isn't too keen on using the term immersive sim despite it being one "That's a roleplaying game" You know, I think at this point in my life there is a non-zero chance I will die before anyone is able to settle comfortably on what defines an immersive sim. The idea is too annoying and I'm sure someone will disagree with some aspect of it. And if you ask New Blood boss Dave Oshry, when it comes to trying to flog an immersive sim, it's probably best to not even refer to it as one.
The best feature in the original Alan Wake is an absence: the man has no reticle Remedy forgot the rules of third-person shooting to build its inaugural horror game. Weird Weekend is our regular Saturday column where we celebrate PC gaming oddities: peculiar games, strange bits of trivia, forgotten history. Pop back every weekend to find out what Jeremy, Josh and Rick have become obsessed with this time, whether it's the canon height of Thief's Garrett or that time someone in the Vatican pirated Football Manager. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Fraser is the UK online editor and has actually met The Internet in person.
Award-winning sci-fi author NK Jemisin joins BioWare's mourners and scorns a broken industry for killing geese that 'laid the golden eggs' "The [Mass Effect] and [Dragon Age] games were a literal inspiration." The death of BioWare has provoked a whole lot of tributes, memorialisation, and plain old nostalgia as all sorts of people come together to remember the bangers the erstwhile king of RPGs put out in its prime. CD Projekt Red, imsim founding father Warren Spector, and we here at PCG have all been trading BioWare memories (and sometimes lamenting the influence of EA, which acquired the studio back in 2007). But the BioWare classics were big enough bangers to transcend videogames in their influence. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Control Resonant is delightfully weird: a sequel that isn't afraid to fly its freak flag as it pits you against all manner of supernatural phenomena wreaking havoc on Manhattan. But between bosses that resemble Francis Bacon-inspired nightmare fuel and other spooky occurrences, The Board is undoubtedly the scene-stealer of Control Resonant--and that's without you even seeing them! The Board is louder than ever as it accompanies Dylan Faden in Remedy's new game, seemingly trapped in the powerful shape-shifting artifact that he uses to smash his way through The Hiss and The Patterning. The Board is right here, and you get to experience the full council." A symbolic version of anger The Board was the first audio concept made for Control Resonant, with work on the entity dating back to September 2021, Pierrot said.
Biddy Blas could probably use a booster cushion on his speeder to see more clearly over its handlebars, but he hasn't needed any sort of booster to make a massive impression on the internet. This squat, reptilian nuisance from Star Wars: Galactic Racer has overtaken social media algorithms with a ceaseless flood of fan-made skits, memes, and thirst traps. And like a podracer barreling down the Mos Espa Raceway, it has all come at Richard Summers-Calvert, the voice behind the Crocin racer, incredibly quickly . Even though he’s spent nearly 350 hours in the relatively story-free Palworld and around 150 hours grinding away in Monster Hunter Wilds, he tends to favor games like Dispatch, Baldur’s Gate III, and Mass Effect, all of which focus on complex characters and the worlds they inhabit.
Football superstar Erling Haaland has admitted to being a camper in Call of Duty after managing to get an early look at Modern Warfare 4. There are plenty of celebrities and athletes who have bragged about their gaming credentials over the years. Manchester City’s Erling Haaland falls into that camp, previously saying that Call of Duty: Modern Warfare 2 is one of his favorite games of all time, and noting that you might bump into him if you play EA FC and Fortnite too. Yes, Erling Haaland is a Call of Duty camper “This gives me so much nostalgic feeling when I was young, this is too good,” the 26-year-old said in his October 21 YouTube video alongside rapper Aitch.
Reel out garbage from a flooded planet and make number go up as satisfyingly as you can in the incremental fishing game Selkie's Salvage&Co. Trash, but the good kind The wonderful thing about video games is that they can take something that is, quite frankly, terrible, and turn it into an experience where you can't help but think "just five more minutes." Incremental games often have that effect, and Selkie's Salvage&Co. is no different in that regard, it's just the funny thing is that it is essentially a game about taking your rubbish out. The setting for the world is one where the entire planet is flooded, and you, a robot created by an anthropomorphic rat girl (the titular Selkie) who I can already predict salacious fan art of, have to clean up a whole bunch of trash from it by fishing it out.
It's always interesting to see how a board game is able to adapt a video game. What about the game is able to be improved by removing the limits of what's on the screen, and what gets left behind as a lot of automation is taken out of the mix? Getting my hands on Fibbage, I was interested to see just how well the experience would translate, or how similar it might end up to other 'fill in the blank' style games like Cards Against Humanity or Apples to Apples. Low Time To Play, Quick Time To Laughs For a party game, Fibbage absolutely hits the ability to break it out at a table where no one knows how to play it, and you can be up and running in 2-5 minutes.
Of course a new Edgerunners series means a new Cyberpunk 2077 patch Together at last? A new series of Cyberpunk: Edgerunners will drop on Netflix today and you know what that means: the nation of Poland has again conspired to make us all very sad. Announced today, the details of Cyberpunk's 2.5 patch will drop tomorrow, the 21st of October, before the update itself releases on the 22nd. 2026 games: All the upcoming games Best PC games: Our all-time favorites Free PC games: Freebie fest Best FPS games: Finest gunplay Best RPGs: Grand adventures Best co-op games: Better together One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since.